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rubyblielz

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Posts posted by rubyblielz

  1. Thanks for the reply, I finally got it to work. 

    I had to pack everything into a .pk3 file first, (it won't show up if you don't) AND then I also had to delete the map data from original "maps" folder so the game only reads from the .pk3 files.

    NumberWan likes this
  2. On 8/28/2016 at 12:44 PM, Ramikad said:

    What you need to do to show mission briefings while a mission is being loaded is to modify briefings.str, so to add a new REFERENCE and related LANG_ENGLISH (or any other language), like this:

    
    // Note to translators:
    // If a sentence is the same in your language then please change it to "#same"
    //
    // eg:
    // LANG_ENGLISH  "HALT"
    // LANG_GERMAN   "#same"
    //
    // (This is so we can tell which strings have been signed-off as ok to be the same words for QA
    //  and because we do not store duplicate strings, which will then get exported again next time
    //  as being untranslated.)
    //
    VERSION             "1"
    CONFIG              "W:\bin\stringed.cfg"
    FILENOTES           ""
    
    REFERENCE           <MAP NAME>
    LANG_ENGLISH        "<Mission Briefing>"
    
    REFERENCE           ...
    LANG_ENGLISH        ...
    
    
    ENDMARKER
    

    Then you'll have to put the modified briefings.str in a new strings/English folder, and pack everything up in a new .pk3.

     

    I want to add my own mission briefing to a single player map, so I followed the above steps but it didn't work.

    I opened assets0.pk3 and extracted briefings.str.
    I added my map name (map1) to "REFERENCE", added the new briefing description to "LANG_ENGLISH" and saved the briefings.str file.
    I put the saved briefings.str file in a new "strings/English" folder located in Star Wars Jedi Knight>Jedi Academy>GameData>base.
    I started the map, but the new briefing didn't appear.
    I tried saving the map with the associated files as a .pk3 file too, but the briefing still did not show.

    Have I missed something?
     

     

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