For this project i'll try to remain faithful to the original game but i'll ad new things and secrets.
New weapons:
ice grenade ( a new tool that'll make a certain level with water easier): obtained on artus_mine
fire grenade: obtained on artus_detention
Stouker Concussion Rifle: obtained on cairn_dock1
fire launcher: primary shoot, continuous fire; secondary shoot, fires a fire ball. obtained on cairn_assembly
poison gun: works the same as the fire launcher, but throws poison instead. obtained on cairn_bay
New mechanics: I'll ad all the gameplay improvements from Jedi Academy ( some reborn will have dual lightsabers or saberstaffs)
A new stealth mechanic: Kyle can now sneak behind an enemy an one shot him. ( most of the game consists in sneaking in imperial base full of stormtroopers, so I think he'd better try not to attract to much attention)
The stun baton has now a combat animation, and you can now parry with it.
You will now be able to use your fists to fight.
The levels: i'll ad some new levels and some of the original ones will be modified.
Kejim_post: remains the same, but the red area will be much bigger.
Kejim_base: the detention area is bigger. the lab will have new rooms. the imperial workers will start in this level, and there is a new enemy, the scientist (it has a dart that works similarly to the interrogation droid, but this enemy is a bit faster)
Artus_mine: there are new mining tools to play with ( for exemple there'll be a room with a big drill). The dead prisoner will now be mortally wounded and begging for vengeance before passing away.
Artus_detention: the prison is bigger. During the officer in black part, if Kyle remains close to the officer, he will knock him down after he unlocked the doors, and say
" I can't afford you having bad ideas, huh?"
If Kyle keeps his distances, the scene will occur as in the original game, but Kyle will say " Geez, I should've watch him more carefuly"
Artus_topside: The atst hangar is bigger and has more corridors. Desann is now fought in a hangar
Yavin_temple: remains the same
Yavin_trial: you'll have a second part in this level where you learn how to use your lightsaber
Ns_streets: You can now see which rodian is targetting you, there aren' to many in the easiest difficulty
Ns_hideout: more corridors and rooms full of junk
Ns_starpad: more corridors
Malastare: the first new level of this game. You'll have to find pieces to repair the Lady Luck. The enemies are thugs and some imperials. The music will be the same as Ns_streets
Bespin_undercity: the carbon freeze chamber area will be more faithful to the movie.
Bespin_streets: Remains the same. there's now a lift at the end of the level which leads to the next level
Bespin_control: the second new level. You'll have to find the control room to unlock the platform are. the enemies are the remaining thugs and imperials. This level has one reborn. the music will be the same as yavin_courtyard.
Bespin_platform; new rooms, and the platform is larger.
Valley_space: in this 3rd new level, you control the rogue squadron to take down a star destroyer.
Cairn_bay: shafts added for more stealth.
Cairn_assembly: remains the same, but the end of the level is modified to lead to the next level.
Cairn_stockpile: the 4th new level. This level was cut from the original game. Someone has done a wonderful job to revive this level, so if you see this post, thank you for this because you gave me the idea of this remake.
Cairn_reactor; the reactor is much bigger. there are now shields to unlock.
Cairn_dock1: in this level you'll have to navigate through ther hangar area. at the end there's a pit with a shadowtrooper. the music will be the same as artus_mine.
Cairn_barracks: in this level you control Luke, and you fight Desann at the end. the music will be the same as yavin_courtyard
Cairn_dock2: the original Cairn_dock1. New areas, so more stealth.
Doom_comm: remains the same.
Doom_detention: now you have the option to sabotage some fighters.
Doom_gunning: the 6th new level. You'll have to find your way through the gunning are. This level will have many explosive boxes, and there'll be some rockettroopers. The music will be the same as ns_starpad.
Doom_shields: new corridors. Galak will now have a melee weapon in his armor
Yavin_swamp: remains the same
Yavin_battlefield: the 7th new level. this map is huge and you'll have to help the new republic. To jedi will assist you in this level. The music will be the same as bespin_platform. Fighters will regularly crash.
Yavin_canyon: remains the same.
Yavin_courtyard: the training areas are much bigger:
Yavin_finale: the level is bigger, and this time you'll have to fight Desann's bodyguards.
If you have other ideas don't hesitate to share them.