Jump to content

thesmokeykoala

Members
  • Posts

    6
  • Joined

  • Last visited

Posts posted by thesmokeykoala

  1. I made Frankensteind a model using blender. I believe I did everything correctly. It has custom options in the custom character creation, and it appears in there. I can few all the pieces in ModView. But when i try to use the model with any combination of head, torso, or legs I get Kyle. But the sounds i am using work just fine. So its a kyle with different voices. Any ideas what I could've done wrong? No errors pop up in the console.  

     

    Edit: I should also say. I previously made another custom character, and it works great. and I followed the same exact steps this time. 

    Edit: http://www.mediafire.com/file/1fr9uv3vl4pp4bo/jedi_suhjag.pk3/file Thats the model i made. Like i said it appears in the custom creation menu, just kyle when in actual game.

  2. I have jk3 touch on one of my android devices. Works well enough. Just can’t get japlus to work correctly on it. All the ingame menus appear correctly. But all the new animations tpose. Grapple hook works, but not correctly. When I load into a game the console shows a huge amount of Unknown Token errors for the animations. If anyone has got it working JK3 Touch I would appreciate the help

    Smoo likes this
  3. On 1/10/2020 at 8:58 PM, Jeff said:

    It could be anything really, (without seeing the model I can't be sure) but start out by making sure the hands tags (*l_hand and *r_hand) are in the model. You should also see an error message in game when you select your model, this will help to determine the problem.

    Thanks for the reply! And yup, I looked over the .skin files  I was missing a couple lines. Thanks again!

×
×
  • Create New...