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Zemm

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  • Gaming Specialty
    Singleplayer
  • Operating System
    Windows

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  1. Thank you that means what i am doing right now should work as far as applying textures. And thanks I will look around some more for that tatorial some more. I have been usingthe frankenstining tutorial quite a bit, its beenslow though since it is a diffrent version of blender and I have yet to be able to actually import anything from JKA. or the JKA add-on.
  2. Awsome thanks, I havn't actually figured out how to get anything out of the plugin yet, bit hopfully soon. I will take a look at that tatorial, it looks like it is for vehicals though, of course O am sure most of the information is still the same it's probably going to take some reading between the lines to get to an end product. By the way just glancing through it it mentions that .glm files don't recognize multiple material types. Does that mean I need to combined all my skim images into a single image amd reapply across the whole model? Just want to maoe sure befor I make to much extra work for myself. *edit* So after doing some looking around I don't think I am getting the plugin installed correctly because the "import-export Jedi Academy Import/Export Tools" Is not showing up on my list and I do not seem to have the option to export as a GLM My understanding is the install is pretty simple. Edit>prefrence>addons>install>select the downloaded zip file If I am missing something please enlighten me.
  3. Hey guys, I have been playing around with some modeling software and a few models and looking through the tutorials and I have a few questions. First off, I have been using Blender mostly because it has had the best tutorials so far, I am wondering though what other people are mainly using and why. I am particularly having the problem that most modeling tutorials seem to be for blender, but most skeleton/ringing/ animation is for soft image. Second question Does anyone have a good rigging for Blender for JA? Finally, And this is probably in tutorial I just haven't gotten to yet so if you can just point me in the right direction that will suffice. but what file type should I be exporting and bundling when I am actually ready to drop it into the game. Thanks
  4. yes, The resources in the Blender JKA Frankenstein tutorial are for Blender 2.64 and do not work with Blender 2.8 the tutorial itself is also for that version which was still very helpful it just required some significant supplementing from various other resources. I have not made it through many of the other completely yet because I have on;y just gotten a finished model together and even that is questionable.
  5. Hello everyone, I have been browsing through mods and resources on the site for a few days now. and despite the wealth of material here I have not been able to find exactly what I was looking for so I have decided to try my hand at doing some mods myself. Any advice would be greatly appreciated, I am currently trying to get everything set up to do some modeling but am having the problem that a lot of the tutorials are out of date with their resources, so if anyone can point me in the right direction for more up to date information I would really appreciate it. Thanks!
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