Hi all, I'm having some trouble converting a model from the JO skeleton to JKA. When using dual sabers, the left-handed saber floats in midair beside the right hand rather than being held in the model's left hand. I've read that this is a common problem since the JO skeleton lacks the proper tags, so I've been trying to fix this myself in Blender. Long story short, I replaced the JK2 skeleton with the JKA _humanoid one and tagged the l_hand_0 / l_hand_cap_l_arm_0 to lhang_tag_bone / lhand, but there must be something I'm missing. The two objects are still floating instead of snapping into place in the left hand, and exporting the .glm gives me struct.error: argument out of range.
I've also compared the model to one that works with dual sabers to check the tags, but I couldn't find any obvious differences I'd missed. Another thing I tried was to move the objects into position manually; whilst this did seem to fix the dual sabers problem, it somehow broke the textures on the model's lower robes.
Hopefully someone with a bit more expertise can point me in the right direction.