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ArchAngel

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  1. if anyone has a solution to this i would greatly appreciate the help i am working on a map that has a large open space to allow for players to freely fly ships around in the map with a complex for players to go in but when near the complex the textures around the building causes a some what tracer effect when looking around and past the building as if its glitching the texture due the outer map wall / boundaries being too far away. anyone else ever had this problem?

     

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