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Posts posted by slinky
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heh, i made a forum account here just so I could ask about persistent corpses in outcast. looks like i was beat to the punch.
buuuuut, i have been doing some digging around in the source code, and in NPC.cpp there's a whole section on corpse removal and all the requirements for a corpse to be removed, etc.
this part here piques my interest:
#define REMOVE_DISTANCE 128#define REMOVE_DISTANCE_SQR (REMOVE_DISTANCE * REMOVE_DISTANCE)if i were to change remove_distance variable from 128 to, say, 999999, would that have the desired effect? if not, what would?i really have no idea what i'm doing, but it seems to make sense.
Persistent corpses in Jedi Outcast
in Modding Assistance
Posted · Edited by slinky
i was having a scrungle around in the source code recently, and in NPC.cpp i found this: