Only the first video is currently available. I shall be recording the remaining planned ones within the next month or so. This first video focuses and explains the process and techniques involved in modelling your weapon fully in 3DSMax. Version used is 2012 but most if not all elements used are available in older versions. http://youtu.be/8uSEItvo5XQ Next tutorial will go through the Unwrapping and Texturing process, using the render to texture capabilities to create the texture with further tweaking in Photoshop.