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ArkantoS15

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Posts posted by ArkantoS15

  1. I'll try to make this short and clear to save us all time xD:

     

    I was making some skins of the jedi_hm and decided to add some shaders. My doubt has to do with an effect I was adding to an specific skin (which I show inside the following spoiler):

     

    io1clg.png

     

     

    Basically, what I would like to do is, make that "redeffect" to be applied ONLY to the, let's say, "white part" of the arms (since as you can see, it is currently being applied to the whole arm). My skills in what refers to shaders aren't very advanced xD, so it would be nice to get some help with this, or at least, if you know of another skin which has got exactly what I'm looking for so I can take the shader and try it, it would be fine.

     

    I'll put the code I have used:

    models/players/lf_hm/robes03_arms
    {	
        {
            map models/players/lf_hm/robes03_arms
    	  blendFunc GL_ONE GL_ZERO
            rgbGen lightingDiffuseEntity
        }
        {
            map models/players/lf_hm/robes03_arms
            blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
            rgbGen lightingDiffuse
        }
        {
       	map gfx/effects/redeffect
    	blendFunc GL_ONE GL_ONE
    	tcGen environment
                        tcMod scroll 0.2 0.2
        }
    
    }
    
    

    Thank you for your time.

  2. Well, first of all I would like to apologize if this isn't the right place to post this. It just seemed to be as the best one.

    One of my clanmates has got some problems while trying to add new textures in GTK. Some time ago, this didn't happen to him, but now it seems to be happening for, apparently, no reason. I will explain what he has been doing. Sorry if I'm not clear enough, I'm translating it since English is not our native language.

    "By creating it from 0 or from another image, on GIMP (I believe he uses 2.6 since we had problems while using 2.8 or higher) it worked but now not even that. I did it with a resolution of 512x512.
    Then I tried something that solved a problem similar before, by taking a texture for bespin, and adding over it the image I wanted, obviously making dimensions be the right ones, and the same in case it was 1024 or any other resolution. Now not even that works.
    I put textures in the folder base/textures/"NameoftheNewTexturesFolder", and they used to be found without problem when I put them there"

     

    Just to add, he also made sure they were in jpg, or tga, and that they weren't too heavy.

    So basically, that's all I have got as information. Any help will be welcome.

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