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Arld

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  • Posts

    5
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  • Gender
    Male
  • Interests
    Music (Student Classical Singing & Piano @ Conservatory);
    Physics;
    IT;
    Gaming;
    Role-Play;
    Pets.
  • Gaming Specialty
    Dueling
    Competitive Play
    Capture the Flag
    FFA
    Singleplayer
  • Operating System
    Windows 10

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Arld's Achievements

  1. Thanks for your input. Just to clarify: I'm well-aware of the fact that "JKE 1.0" (according to gamecode, but it's simply OJPA) is basically the discontinued version of OJP 1.2. I compiled a linux version, well-aware of the fact that this particular version has got a few things that're not all too great. However, it's pretty much the only version of OJP that I managed to compiled for Linux successfully. If someone else, who happens to be much more advanced than I, manages to compile the other versions with relative ease; by all means, go ahead. I worked on it for two weeks and had no plausible results. Therefore, this was, for me, the best outcome. Additionally, I also put in a clear note about the fact that the shaking camera is indeed part of this build, and that according to razorace, it wasn't wanted by anyone, pretty much. I decided to revert those changes myself after having sent in the files here. Lastly, whilst OJP has pretty much been unbalanced if it comes to the lightsaber combat (since, you know, it's near impossible to balance all the styles for one another), the reason I run this mod at all is for role-play purposes. It won't be run for a community that's combat-based, so for us, it's not a real problem as it would be for others, perhaps. Thanks for your input nevertheless. To anyone who looks for this mod, do make sure to heed the advice above.
  2. 112 downloads

    I wanted to get a working copy for a Linux server and play it on my Windows client, so I went through some hassle to get it to work. The only apparent thing people might interpret as a "bug" would be a shaking camera, but after asking Razorace, it seems he implemented this for whenever someone has high mishap. He'll probably remove it in the future as he said he noticed not many people liked it. If you want to remove it, you can download the source on Google Code and navigate to cg_jkehud.c and remove the following (or put it in comment tags): //[SaberSys]if (cg.snap->ps.saberAttackChainCount <= BALANCE_LOW){//Shake the camera if we're running low on balance. //shake more the closer we get to a mishap. float shakeFactor = .6f * ((BALANCE_LOW - (float)cg.snap->ps.saberAttackChainCount) / BALANCE_LOW); CGCam_Shake(shakeFactor, 350);}//[/SaberSys] Please note that the included *.bat for the client uses OpenJK to run. Special thanks to @Raz0r, @Scooper, @Xycaleth, @Stoiss and @Ensiform (naming people off the top of my head) for allowing some tiresome questions and taking their time to assist whenever it was needed. And a very big thank you to @razorace for having created, in my opinion, the most wonderful Jedi Academy mod. Don't let it die!
  3. Arld

    Hello There

    I was the founder and manager of JK-RP, actually. I however decided to close down the community after late 2010 and members migrated elsewhere and started their new JK-RP (the non-www.jk-rp.com domains). So, I guess I'm partially to be blamed for it. I'm at this moment actually trying to remake a good role-play community with some guild members of SW:TOR. This is pretty much the reason I want that mod running so well.
  4. Arld

    Hello There

    Thanks to the both of you.
  5. Arld

    Hello There

    Hi all, The name's Choombawoomba, but some of the people from FileFront might know me as Graeme, Arld or Mika (IRC). Used to manage a community named JK-RP between from 2009 to 2011 and stopped playing JKA after the release of SW:TOR. Became the PvE officer of a guild on Red Eclipse. However, now that I've pretty much done all operations and collected everything interesting in SW:TOR, things kind of became boring. So, the thought came up that I go ahead and start another (private) server to role-play on with some of the guild members. Much has changed since then, I've noticed, so there's quite a lot of catching up to do! Thanks for having me.
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