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Dark_Diablos

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Everything posted by Dark_Diablos

  1. Version 2.0

    2,268 downloads

    Description ---------------------------------------------------------------------- Again, not the Gundam, heh. Just decided to keep the name. Basically as the name says, it's practically a black and white tunic/design update/addition, with a load of other fixes and additions to the previous version which has been more refined as a result. New arms, styles, heads, hair and more importantly, sounds. Installation ---------------------------------------------------------------------- Place the file as follows (Whatever your JKA folder is named)/Gamedata/base If you don't have enough space in your SP customization just use this model command to get the default: /model Kyrios/default /model Kyrios/red /model Kyrios/blue Comments ---------------------------------------------------------------------- Expansion of something I felt was seriously unfinished. The two new designs and styles basically came from me forcing myself to try out an idea I had for an arm and see how it went. Took off from there really, made a mistake and as result produced another arm style. The two designs and the arms, they definitely aren't what you would expect a Jedi to wear which is why I came to understand they aren't not usable on another server I'm on, so I decided to at least release the package as a whole. As for the team skins. I didn't want to flesh out the file any more to be honest, so it's going come down to as it says in the title, black and white outfits. Full black? Red Lightsaber? Red team, baddie. The most white with a dish of black? Blue Lightsaber? Blue team, goodie. Just like the Westerns, excluding the Lightsabers... The sounds are mostly clean, aside from a few obvious parts, but without losing quality I didn't feel anything could be done about them. Bugs ---------------------------------------------------------------------- None that I know of aside from the obvious limitations of JKA. Credits, as well as myself ---------------------------------------------------------------------- HapSlash Dante Spanki Broli Sunrise/Gundam Wing ~ Mark Hildreth
  2. Version 2.0

    481 downloads

    Description ---------------------------------------------------------------------- This is a rework of my previous reskin and change of shaders. I added a new glowy part (joy) and I have managed to get the visor to be different and I have touched up other areas of the skin which I had always felt since I released this, needed fixing. It contains SP customization (hopefully with Hoth compatibility), from the new visors to the old Darklier theme with old visor texture and the new visor shaderand shaders. Comes with new sounds, bot support and whatnot. Contains a -secret- model code! Find it! There are four clues (make that five now as I added another), including this one and the one in the comments below. I know you cheeky dudes who use .zip and .rar will find it easily. /model TimeshiftBeta/default /model TimeshiftBeta/red /model TimeshiftBeta/blue /model TimeshiftBeta/ - Find what is missing! (So childish Lol) Installation ---------------------------------------------------------------------- Simply extract the pk3 to the gamedata/base folder of your Jedi Academy directory. Place the file as follows C:/Program Files/(Whatever your JKA folder is named)/Gamedata/Base Contact me if you have any issues, as I have been contacted before in the past with people not knowing how to do this. Comments - Big and capital clue below! ---------------------------------------------------------------------- Well ever Since I first released this skin, as usual I saw Tons of bugs which I wanted to improve on. I Eventually found myself going back And checking over the files and removing stupid mistakes. I'm sure most skinners have gone through this and in some cases it is a Laugh to see what mistakes you made. One key mistake, not exactly a mistake but anyways, I really wanted to fix was The visor, and Averus' comment on the review of this version of file boosted my effort. I Have been changing and testing out different versions of this since the first release, only recently did I decide I should properly do something. I was close to giving up when I found out the faceplate was a different part of the model. What luck! This enabled me to change the visor, make it dominant and have a separate shader over it to make it stand out from the metal effect used on the armour. I decided to change the visor texture so I made and reworked another which was a long process. It's not the best in the pictures (ModView) but in-game it's fine, especially with a shader on it. To an extent its poor however you'd laugh at what I had before. Today when I was going to finish everything up I found out I had missed a key detail - I should have put the glow shader under the environment shader! Beforehand the glow shader was dominant (blast them) but once under the environment shader it became exceptionally different. It created that black and weird effect, close, not exactly like Timeshifts but better than before, on the visor. Once this was done I knew it was time to finish up. People wanted Bot support, SP support and team colours so I gave you all three. I hope you encounter no errors. Watch for what the bot says if you still haven't found out the code. Sorry if I keep going on about it, I seriously hope you are not really disappointed LoL. As for the hidden model/skin code, when you guys see it you might think it may not work well for what it is supposed to do. Even I think the same to a certain extent but I think it is a nice bit of eye candy and it appealed to me. Phonock's shader was brilliant for the job. Credits to him. Yes I know I need to improve my Photoshop text skills. BUGS ---------------------------------------------------------------------- When you teleport or use speed you'll probably see a trail of shaders following you, ah well. Additionally there are some weapon bugs, far as I can remember using dual weapons causes one to be on the ground or something when ignited. Also some JK2 skeleton issues I believe. Credits ---------------------------------------------------------------------- ksk_h20 for his/her Gray Fox JK2 Outcast model/skin. Spanki for the eyes of the maskless version, which I recoloured Vivendi Games for the concept of the TimeShift armour and for the pictures. Mainly the torso plates on his front chest, the visor (old), the top half of the chest and some blue glowy parts. Phonock for his slimewhite texture and the shader format it used Planetrenders.net for providing decent TimeShift renders (one used in my first picture). Blizzard & StarCraft for their sounds
  3. 592 downloads

    Description ---------------------------------------------------------------------- Not the Gundam, sorry. Emo Jedi though? Yes! It's basically Hapslash's Anakin, but reskinned with white streaks and more of a darker yet human look and different robes. This reskin was done by Dante Kardo of RPG Zone, I recieved his permission to release this. Whilst he had only done a skin, I added the customization, icons, the different variations, the different heads and changed the metallic parts on the skin. I edited the hair, as it was really needed. Just the day after I sent this in, I got permission to add the sounds I would have prefered. Thank you Toshi. The icons look orange, they are intended to have a red background. They look this way because JKA seems to brighten everything and the colours. Installation ---------------------------------------------------------------------- Place the file as follows C:/Program Files/(Whatever your JKA folder is named)/Gamedata/base If you don't have enough space in your SP customization just use this model command to get the default /model Kyrios/default Comments ---------------------------------------------------------------------- All I did was make it a customization and edited it here and there. As the hair, in the screenshots didn't match up with the streaks ontop of his head I had to remove the third one, and make it less because it just wouldn't line up. It was a better outcome as the shader now makes a silvery effect on the streak that isn't there. I added shaders to it, decided to use suitable sounds (I strugged to find good ones) and added the icons. I think it's a brilliant skin. The hair effect is good, as long as you don't get too close or stare at his forehead you can't tell that the hair is skinned onto his head. As the metal parts weren't as metallic as they could have been, I decided to use my edited env chrome file, and did some funky stuff with the env shader. For the hooded version to work, you need to click on a head icon which is using a hood, and then the torso which has the robe up. Without the robe torso, you won't get a robed head to match the robes. Robed heads work with a normal torso I believe. Just decided to use the name because I liked it, and lacked ideas. Again, full credit to Dante for the original skin, named Nero. I've always loved his work, especially this one. It's a shame he doesn't skin that often anymore. Full credit to Toshi & Leofus for the sounds. Bugs ---------------------------------------------------------------------- None that I know of apart from the hair looking weird when you get too close. Credits ---------------------------------------------------------------------- Dante Kardo (Therock_nkz@hotmail.com), for creating the original skin HapSlash, for his HS Anakin skin and model Toshi, for the Anakin sounds Leofus, for creating/retrieving the Anakin sounds Spanki, I used his customization scheme to ensure my own worked LucasArts for the sounds, but I'm not sure whether I need to credit them Gundam 00 (Lol), for the name
  4. 759 downloads

    Description ---------------------------------------------------------------------- Darker and more 'metallic' Delta squad. Also the visors have that 'glass' effect, not a straight plain glow it had before, someone mentioned this to me and I really thought it was required. Improves the skin/model I think. Installation ---------------------------------------------------------------------- Place the file as follows (Whatever your JKA folder is named)/Gamedata/base Comments ---------------------------------------------------------------------- I really wanted a darker Delta commando, so I fiddled around and came out with this. When I tried it in-game it looked more metallic, I prefered it over the one Mars made, as I found that too light. This is probably too dark but it suits me. The visor is much better though, I really like the outcome, just looks nice. I removed parts of the previous glow as it looked odd. I also managed to make sure when you get close enough, it glows, it doesn't glow a lot at a distance anymore. The blue was one random, so I kept the black/white/blue. My friend made the main parts of it. Credits to him. Comes with an unhelmeted version. Bugs ---------------------------------------------------------------------- None that I know of. Permissions ---------------------------------------------------------------------- If you're gonna use this skin in something (a mod etc..) PM me before use, or as long as credit is given. Credits ---------------------------------------------------------------------- Mars Marshall "NeoMarz1" for the original skins and models & Smoke for his blue version of the armour
  5. 1,070 downloads

    Description ---------------------------------------------------------------------- I've altered it so it's not shiny all over. Yes, I kept the main shiny parts. Anyways, I added some team versions and changed some random parts. Installation ---------------------------------------------------------------------- Place the file as follows (Whatever your JKA folder is named)/Gamedata/base If you don't have enough space in your SP customization just use this model command to get the default /model deviantmando/default /model deviantmando/blue /model deviantmando/red Comments ---------------------------------------------------------------------- Same as before. As I found out how to make not all the model shiny I got to work, making only the armour parts the 'shiny' bits. I had nothing better to do so I just added some team versions, as people asked and there you have it. I can't decide which I liked the most, the red or the blue. Yes my screenshots are not that good. Again, full credits to the creator of the mask. If any of you want to use the skin without the shiny shader, just go into GFX/Effects and change the 'envchrome' to something like 'envchrome3' (minus the '), then rename it back to 'envchrome' if you want the shader effect. If you want to remove the moving glow placed on the visor, just rename the 'saber_glow' file located GFX/Effects to something like 'saberglow2' or whatever, then just change it back to the original name if you want the effect back. Probably gonna get hammered for lack of effort but ah well. Bugs ---------------------------------------------------------------------- None that I know of. Credits ---------------------------------------------------------------------- Darth Celarius, for the original skin. Delta2094, for his picture and Mandalorian design and colours. Kalos (Laam'inui), for uploading the the Mandalorian customization months ago, his different faces & the envchrome file. Neomarz for his Ultima Clones. Spanki for his facial texture which then Laam edited to fit the Neo Clone head. Omeewan who created the Alpha77 Clones, which had the ability to customize. Smoke, for the sounds he used in some Delta reskins he made ages ago. Credits to Skinner, who created a 'mask' which I placed over a 'naked' face. Buffy for taking the original screenshots
  6. 433 downloads

    Description ---------------------------------------------------------------------- Nothing fancy really. It's just a modification of Tobe's CT Rifle & Pistol, enabling them to be used as JKA rifles, not selectable as sabers. Meaning you can use an E-11 and see the awesomeness of Tobe's rifle/pistol without having to use a saber model. Installation ---------------------------------------------------------------------- Well it's very simple. The pistol replacements only replace the Dl-44 default in JKA. Choose which pistol you want, 1 or 2, and put only ONE in your (Whatever your JKA folder is named)/Gamedata/base For the SMG, you can have both if you really want but that's just weird. It's easy though, pick which one you want and throw into (Whatever your JKA folder is named)/Gamedata/base Comments ---------------------------------------------------------------------- Well after looking at the comments posted on a recent file (Laam's Mando's & ARCs)I noticed people took some interest in the weapon models he was using, unfortunately ¬_¬. As I can easily convert weapon models (near enough any) and make them replace for various other weapons I decided to convert them into basic rifles, for people to enjoy without having to use the saber version created by Tobe. Additionally I enabled most of the sounds for them. Please pay attention to the installation instructions above!! You will notice the E-11 has a different sound to the repeater version, this is because I had to use different sounds for alt, explosion and primary fire as JKA doesn't read .mp3 files for the repeater. So I used JaKaL's sounds from his 'Delta Force M-16/M203 w/ACOG and C-Mag' and they seem to work well. I also made the SMG skin a bit darker, but doesn't make that much difference. I have attempted & succeeded in receiving permission from Tobe to release a modified version of his rifles. I thank him for actually taking time to read & reply to my message, I know some authors don't do that. Bugs ---------------------------------------------------------------------- Not really any bugs. Only 'bug' (don't know if it can be classed as one)is mentioned above. Credits ---------------------------------------------------------------------- Tobe for his CT reskins, various weapons & their sounds. JaKaL for his Delta Force M-16/M203 w/ACOG and C-Mag weapon sounds
  7. 125 downloads

    Credits ---------------------------------------------------------------------- ksk_h20 for his/her Gray Fox JK2 Outcast model/skin. Vivendi Games for the concept of the TimeShift armour and for the pictures. Mainly the torso plates on his front chest, the visor, the top half of the chest and some blue glowy parts. Vivendi Games again for being a massive inspiration. Planetrenders.net for providing decent TimeShift renders. ScorpDeathKnight for the sounds from one of his SDK Versions. Description ---------------------------------------------------------------------- This is a reskin, and change of shaders, to the Gray Fox model to make it look close to the armour in TimeShift, but not exactly to detail. BUGS ---------------------------------------------------------------------- Might be some 'Newbie' problems, like on the mask the longer chin part is a bit odd, and the shoulder pads might have an odd line. But people can barely see them unless they look hard to please themselves. Comments ---------------------------------------------------------------------- On Tuesday I decided to dedicate Friday night to learn how to skin, funny how it turned out really. I originally started this just to try skinning and get some practice, so I didn't intend for it to get this serious. It never became a chore, which I was surprised about and I still persisted when I encountered some problems. These problems included getting the skin to look right, to 'feel' right and getting textures correct. I soon gave up on trying to copy the TimeShift character completely and just decided to use it as reference. Problem with this model was that the textures or whatever they are called, in the JPG's are slightly confusing as they are so tiny, and you can't exactly find out where they go on the model unless you use ModView. Basically this is for RP, woo, on a RPG Server I play on (www.rpguni.com/forum) hence the name Darklier as that is his surname. The TS is just for TimeShift, very original huh? This is literally my first real reskin and shader edit. I spent all day doing it and due to me being stubborn, I got this ending result. Anyways, I'm probably repeating what I've said in the credits but who cares, like many people read this xP. With great thanks to those I mention after this let us begin, first and certainly not last, Lucas from Rpguni, yet again. This guy taught me how to skin without even being there. Being on Xfire all the time really helped me a lot as I always had questions to ask. I probably nagged him but ah well, it's the only way you get answered. He also taught me how to make shaders, well at least get them to work. Once I sent him the reskinned model, which I spent ages on, he liked it but we both wanted the 'glow' shaders to work so he took it off me and touched it up, adding some TimeShift armour details and managed to get the glow shaders to work, thus improving the skin on the model immensely. So again half of my thanks is to him, he doesn't know how much he helped me. Thanks to ksk_h20 for providing such a decent model even though I've never spoken to this person. Thanks to Vivendi Games again for the pictures and concept Thanks to Balian and Lucas, from RPGUni again, for being the two doubles for one of the screenshots. Thanks to Seal, David Gray, Foo Fighters among other music artists for giving me some background tunes. Pure tuneage. If you're gonna reskin the files or edit them, I would be most pleased, basically do it, if I received a PM or something, be it Xfire or whatever, asking for permission even though I don't really own them. Thought I might as well add this to see if I can. Oh, and if you're wondering or think RPGUni sucks for Rp and is for 'noobs', well you are absolutely wrong. Check us out. Wow look at me go on, enough now, sorry for wasting your time.
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