Wystan Posted March 21, 2015 Author Posted March 21, 2015 Don't you see it, it's terribly looking volumetric shadows.
Cerez Posted March 24, 2015 Posted March 24, 2015 It looks much like a shader issue. Either that, or the normal maps have been flipped or messed up. Which modeling software are you using? Edit: Make sure that it's not the game's settings, either. Turn off "Volumetric Shadows" in the settings, and see if the strange visuals persist. Check if other models in the game have the same problem.
Wystan Posted March 24, 2015 Author Posted March 24, 2015 I have forced the player to use cg_shadows 3.
Wystan Posted March 24, 2015 Author Posted March 24, 2015 I have an idea that a model must look good with any setting. But i've found out that it's impossible.
Cerez Posted March 24, 2015 Posted March 24, 2015 Does it happen with the rest of the models in the game as well, or just yours?
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