Nikomaru14 Posted December 19, 2014 Posted December 19, 2014 I make my own npc's and vanilla JKA has a limit on npc files that can be in the game. If there are too many it gives an error code when you load a game. OpenJK took away that error code so you can have more npc's in your files at once, but i think I hit another limit.... So I was adding more npc's and then I tried to spawn tavion_scepter, and got the error in the console "could not spawn npc". It seems that some of the npc's alphabetically at the bottom of the list have stopped working. So I know that to "fix" it I just have to take some of my npc's out, but is there any way around this? If not would there be any way to fix this in later versions of OpenJK? edit: Just to clarify, I don't get any error when loading or a crash at all.
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