RevanKnight Posted November 22, 2014 Posted November 22, 2014 Hi, I am new to scripting JKJA and i have been working on a Clone Wars mod for a while and i wanted to flip some of the missions around on the SP campaign. I know some of the basics of scripting but i can't figure out how get missions to change what a mission does when it ends. For example, i would like t1_rail, t2_rouge and some Outcast levels, to become missions like Vjun and Hoth (missions that you are forced to play and in a consecutive order ) and vice versa. Basically i want to know how to change what type a mission is and what a mission does when it ends. I also want to know how to add levels to the selectable missions menu.Thank You.
Tempust85 Posted November 29, 2014 Posted November 29, 2014 You need to add a map change entity and run it via a script.
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