Jump to content

Fully working .MAP exporter for 3DS Max (uploaded to JKHub)


Recommended Posts

Posted

So after two days of hunting around i finally found this script that allows you to export your maps from 3DS Max 2013, and probably earlier or later versions (i haven't had time to test it yet)  I'll upload it to JKHub but if you want the tool used to create brushes from splines then you'll need to message me but i only use it to make things quicker xD  This only seems to work best with GtkRadiant 1.4.0 but that's still not a problem :)

 

http://www.youtube.com/watch?v=ybJXNMFM3_s

 

3dsmaxexample_zps82fcbc7f.jpg

 

radiantexample_zps94c7adc5.jpg

Tempust85 likes this
Posted

Tried everything and it won't load anything in 1.5 because of 3 "0" aren't outputted. You will need to load it up in JK2radiant first and resave to get it to work in 1.5. :P

Posted

Tried everything and it won't load anything in 1.5 because of 3 "0" aren't outputted. You will need to load it up in JK2radiant first and resave to get it to work in 1.5. :P

 

 

Yeh sadly i think he only made this for 1.4 because he stopped further work on it after that due to the fact that people weren't purchasing the retail version of it.  It lines up to the grid pretty well as long as you use the grid snap in 3DS and have it setup in increments of 8, like 8 to 128  :)

 

I did think about the re-saving thing but wasn't sure if it would work or not xD  One thing that i've noticed is that, when saved and opened in 1.5, curved walls pretty much get messed up.  So for now i think i'll stick to 1.4 until i can figure out a way to make it work perfectly with 1.5.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...