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Icarus script problem Elite force


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Posted

Hello,

I have been trying some modding for Elite force, I tried using an existing brush trigger and culk button and then used a script that I edited from the file I took it from, it works in the new map, but the player freezes not the game, not sure why. I removed the problems, what could be causing this. Player only or not, changes nothing.

Elite force using Icarus scripting, it isn't the script that is the problem as it does what it should. There is no information on this in particular, so I had to tinker with what there is and see if could work, which it partially does.

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The icarus script, original and edited version I tried.

rem ( "comment" );
set ( "SET_PLAYER_LOCKED", "true" );
sound ( CHAN_AUTO, "sound/docemergency.wav" );

affect ( "doc", FLUSH )
{
	remove ( "self" );
}

wait ( 1000.000 );
camera ( ENABLE );
camera ( MOVE, $tag( "launchcam1", ORIGIN)$, 0.000 );
camera ( PAN, $tag( "launchcam1", ANGLES)$, < 0.000 0.000 0.000 >, 0.000 );
wait ( 500.000 );

set ( "SET_PLAYER_LOCKED", "true" );

Now this was the obvious problem to me.

rem ( "comment" );
sound ( CHAN_AUTO, "sound/docemergency.wav" );
wait ( 6000.000 );

affect ( "doc", FLUSH )
{
	remove ( "self" );
}

Any thoughts?

Thank you.

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