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Valamis

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Posts posted by Valamis

  1. I have the same problem. I have no other mods in base and gamedata. Game "stopped working" crashes. I installed every part and patch included from Moddb page. Few times I got shader error which gave ma a log file (I put part of it below):

    Spoiler

    ----- Client Initialization Complete -----
    --- Common Initialization Complete ---
    ^1PlayCinematic(): Failed to open "video/openinglogos.roq"
    SDL using driver "windows"
    Initializing display
    Display aspect: 1.778
    ...setting mode -2: 1920 1080
    Using 24 color bits, 24 depth, 8 stencil display.
    Available modes: '1280x720 1600x900 1920x1080 1280x768 1280x800 1680x1050 720x480 640x480 800x600 1024x768 1280x960 1600x1200 720x576 1280x1024'
    Initializing OpenGL extensions
    ...GL_EXT_texture_compression_s3tc available
    ...no tc preference specified
    .....using GL_EXT_texture_compression_s3tc
    ...using GL_EXT_texture_env_add
    ...GL_EXT_texture_filter_anisotropic available
    ...using GL_EXT_texture_filter_anisotropic
    ...using GL_EXT_texture_edge_clamp
    ...using GL_ARB_multitexture
    ...using GL_EXT_compiled_vertex_array
    ...GL_NV_register_combiners not found
    ----- CL_Shutdown -----
    -----------------------
    WARNING: no shader files found

    but generally now i dont get logs, my game just crashes when I try to play any mission/map.
     

  2. spacer.pngHi.

    I have big problem. I am now using BlenderJAPluginSuite0.2.2 (Previously I used blender-2.7-ghoul2-plugin-master and had different error) When I try to export glm model I get error that one of the mesh/object (probably not one but more because once I got the same error for other mesh) has uv - seam. Error message indicated that it was one of my LOD 0 meshes. I checked it. In edit mode in edge mode. There was none UV - seams. I am 100% sure. I don't need complex uv mapping because my model only use textures which has 1 colour so I even tried to delete uv mapping and making new. I tried also do mark all edges as not seam/clear seams. Nothing worked so far. I need help.

    EDIT: Ok I think the problem is that this is outdated version of plugin. New has no uv seams problem in description.

    In version for Blender 2.79 ( I am using 2.79 Blender) I have different error which had another forum member and it looks like this: https://ibb.co/xJ7HRps

    It happens when i try to export GLM

    EDIT 2: Temporary solution is to open blend file in Blender 2.81 with new version of JAPlugin and export. I get other errors unfortunately (but in game and Modview not during export). I start making model from beggining and maybe I will avoid this. I hope...

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