whenever i try to load the mod with the launcher for the mod i get this error
OpenJK: v1.0.1.1 win_msvc-x86 Mar 1 2017
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Users\lucas\OneDrive\Documents\My Games\OpenJK\MD2
.\MD2\r_saber-blocking-addon.pk3 (175 files)
.\MD2\r_pausemenuupdate.pk3 (21 files)
.\MD2\r_newchallenges.pk3 (93 files)
.\MD2\r_lqmenuscreens.pk3 (102 files)
.\MD2\MD_Weapons.pk3 (1118 files)
.\MD2\MD_RotE-Extras.pk3 (482 files)
.\MD2\MD_PreqModels.pk3 (7067 files)
.\MD2\MD_OTSeqModels.pk3 (2712 files)
.\MD2\MD_Hilts.pk3 (760 files)
.\MD2\MD_Ep3Missions.pk3 (1920 files)
.\MD2\MD_Ep2Missions.pk3 (858 files)
.\MD2\MD_Ep1Missions.pk3 (584 files)
.\MD2\MD_DuelMaps.pk3 (1851 files)
.\MD2\MD_Assets.pk3 (2021 files)
.\MD2
C:\Users\lucas\OneDrive\Documents\My Games\OpenJK\base
.\base\assets3.pk3 (16 files)
.\base\assets2.pk3 (62 files)
.\base\assets1.pk3 (8320 files)
.\base\assets0.pk3 (15346 files)
.\base
----------------------
43508 files in pk3 files
execing default.cfg
execing openjk_sp.cfg
execing autoexec_sp.cfg
Running Jedi Academy Mode
----- Client Initialization -----
----- Initializing Renderer ----
Trying to load "rdsp-vanilla_x86.dll" from "."...
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
SDL using driver "windows"
Initializing display
Display aspect: 1.778
...setting mode 4: 800 600
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '960x540 1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 320x200 640x400 1280x800 1440x900 1680x1050 1280x600 320x240 400x300 512x384 640x480 800x600 1024x768 1152x864 1280x960 1400x1050 1280x1024'
Initializing OpenGL extensions
...no supported texture compression method found
.....ignoring texture compression
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic not found
...using GL_EXT_texture_edge_clamp
...using GL_ARB_multitexture
...GL_EXT_compiled_vertex_array not found
...GL_NV_register_combiners not found
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found
GL_VENDOR: SciTech Software, Inc.
GL_RENDERER: GLDirect 5.0 x86 (Dec 10 2007 21:11:41)
GL_VERSION: 1.1 Mesa 6.0
GL_EXT_texture_env_add GL_ARB_multitexture
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 3
texture bits: 32
lightmap texture bits: 0
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
compressed lightmaps: disabled
texture compression method: None
anisotropic filtering: disabled Dynamic Glow: disabled
------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "xaudio2".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 44100
Samples: 1024
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
^3WARNING: Couldn't parse item keyword 'rey_darkfold_ep9' Line #451 of File 'ui/saber.menu'
^3WARNING: Couldn't parse menu keyword rey_darkfold_ep9 as itemDef Line #451 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_SAESSEE' Line #452 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'saesee' Line #452 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_SHAAK' Line #453 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'shaak' Line #453 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_STALKER' Line #454 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'sith_stalker' Line #454 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_STARKILLER' Line #455 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'starkiller' Line #455 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_TAVION' Line #456 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'tavion' Line #456 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_YARAEL' Line #457 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'yarael' Line #457 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_YODA' Line #458 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'yoda2' Line #458 of File 'ui/saber.menu'
^3WARNING: Invalid keyword '@SAB_YUN' Line #459 of File 'ui/saber.menu'
^3WARNING: Invalid keyword 'yun' Line #459 of File 'ui/saber.menu'
^3WARNING: Couldn't find image for shader models/players/darthmaul/caps.tga
animfile[0]: models/players/_humanoid_jka
animfile[1]: models/players/_humanoid_gon
animfile[2]: models/players/_humanoid_maul
animfile[3]: models/players/_humanoid_obi
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
-----------------------
UI_ParseAnimFileSet: 4 == MAX_ANIM_FILES == 4