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ClassicRockJedi

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Everything posted by ClassicRockJedi

  1. @@dark_apprentice HOLY CRAP! Is there a chance I can get these Luke models?
  2. Hi! I have a model/skin request for someone who's willing. All I need is a simple addition to the in-game Luke model, which are the hood and cape he wears inside Jabba's Palace in Return of the Jedi, like the image down below. I hope this isn't too hard of a model to make, if so, I'm perfectly fine. I just thought it would be a nice addition. If the model could be coded for NPCs as well (Sith version, as well, maybe?), that would be great. Thank you! (I've already checked this site for a similar model, and I didn't get any results. If this model already exists, could a link please be provided?)
  3. @@AshuraDX Oh okay . I had seen a video where someone had managed to spawn in your exact models, working perfectly, so I assumed that they were meant for NPC support.
  4. @@Circa I fixed it! I just had to save the NPC file itself (with the new stats) and then add it to the pk3 manually!
  5. @@Circa OK, I changed the team, but that didn't fix anything...I'll provide the pk3, so you can see: https://drive.google.com/open?id=0B5pamTq3nHT8Z3E2LWFDdjN0eVE (if that link is broken, let me know). Also, Ashura hasn't updated this mod in 2 (almost 3) years xD. I doubt he'll work on it again.
  6. So, now that my first problem is fixed (and I now know HOW to fix it in the future), I have another. I downloaded the Minecraft player model by @@AshuraDX, and the models look great on the player, but the built-in NPCs...well...they just stutter. Literally, they just STAND THERE, look like they're trying to move every 2 seconds, and are basically just there for me to kill them. I'm hoping I'll be able to get some help with this. (I have seen working in a specific video by VenturianTale, although that MAY have been in MP.) I have opened and looked at every NPC in NPCTool, and their movement type is set to "runjump", so I don't know. I will supply the .pk3 if needed.
  7. @@Circa THANK YOU SO MUCH! IT WORKS NOW. I used the "taunt" command, and what do you know? The sound came through! I killed 3 different NPCs: every single death sound played (one for each individual death, but death3 is a repeat of death1). Thanks for the help!
  8. @@Circa: Here's the .pk3: https://drive.google.com/file/d/0B5pamTq3nHT8cGRvdDY4S0tuY28/view?usp=sharing If this link is unviewable, tell me. I'll try to upload it on here, if possible (Google Drive is the only file-sharing host I have an account for). I'm going to have to respond tomorrow, so please notify me as soon as possible. Thank you!
  9. @@Circa Only that I can't hear the taunt or pain sounds, I haven't tested the drown sounds, the fall sounds, and the rest of the death sounds.
  10. @@Circa They have the names you've listed, so, that can't be the problem. They're also .wav format, but I don't know how to check if they're 44.1 khz or in mono.
  11. @@Circa Unfortunately, I've already tried your idea; the sounds didn't come through (My diagram goes like this, as viewed in PakScape: sounds/char/spongebob/misc/[files]). And yeah, I actually didn't feel comfortable doing my idea in the first place: I never mess with core files. I have learned, thanks to your supplied guide, how to make NPCs on my own now, however!
  12. I was wondering, is it possible to add sounds (of any kind) to an NPC? My only assumption is to open assets1 (or 2, or 3).pk3, go to the sounds directory, and place them there, go into NPCTool, and edit them there? Reason being, I found a SpongeBob Multiplayer Model (creator is unknown), and I managed to make an NPC, with about 40% of the supplied sounds intact (jump, gasp, and death1 are the only ones I found to be present), and I'd like to get all of the sounds to be present (taunt, death2 (and death3), drown, etc.). Could a modding noob get some much-appreciated help from the pros ^-^? Thanks to anyone in advance.
  13. Hi, JKHub! I'm a new member who just joined the site today, and I have a few questions about modding. Does anyone know where to put them? Otherwise, I've been browsing the site for about a week now (which is how long ago I installed the game), where I've found a SpongeBob MP model (which I managed to make an NPC of in less than 5 minutes, thanks to NPCTool), plenty of utilities to help, and a Kylo Ren model (created by Kualan) that I've been using since DAY 1. Needless to say, I'm really digging this site now, and I hope to become more acquainted with JKHub as the days go by.
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