Hey guys. Could anyone assist with Noesis? I'm currently trying to export a GLM file to FBX. I've gotten the textures to work, the bones seem to be fine, and I've gotten it to export correctly on the axis. Has anyone been able to export it with the T-pose or have any tricks? I'm trying to use some models for other personal projects and since t-pose is used in the animation calibrations, it throws everything off. Has anyone messed around with this?