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violaboy13

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Everything posted by violaboy13

  1. Thanks ensiform and eezstreet for your knowledgable comments. As far as converting C++ to C would something like LLVM be useful or would you definitely have to manually rewrite the cpp files into c?
  2. Why is the MP sdk written in C instead of C++? Is it faster code / more portable? What's the point? Could some of the single player code be rewritten in C (at least by an experienced programmer)? Or could the MP sdk be rewritten to accommodate c++. I can imagine both of those approaches being massive projects and well beyond most people's time/abilities. However, it's useful to know what the practical limits are. Thanks for your input.
  3. Open Jedi Project is 6 years out-of-date and well before we had access to the singleplayer code from Raven. Because of this, their attempt at co-op was hacked together as they wrote their own scripts and tried to handle the camera cues etc. Most of the single players levels only kind of worked in OJP. I'm more interested in a deeper merging of singleplayer elements into the multiplayer framework.
  4. I'm sure others have worked on making the single player levels work in multiplayer, especially those interested in co-op mode, However, I'm new to this discussion and OpenJK and am very interested in co-op. What would have to happen to the multiplayer code to allow the single player scripts to work in multiplayer? I know Icarus files control scripting, but I also know that I can't just add or replace Icarus files from the singleplayer code into the multiplayer code. In fact, any attempt I've made to add a file from singleplayer code to multiplayer code (e.g. AI_AssassinDroid.cpp) results in compilation errors from q_shared.h. Does anyone have thoughts as to how to merge (at least on some level) files from singleplayer JA into multiplayer JA? Do the singleplayer files have to be significantly rewritten to conform to the multiplayer code? Thanks for anyone's help. As you might have guessed, I'm new to C++ and OpenJK coding. On the other hand I'm very persistent and am willing to learn.
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