Howdy ya'll. Im hoping one of you fellas could help out a nub. Ive been playing jka on my mac comfortably for a while now with a 2015 (Jan 6; v1.0.1.0) build of openjk. Now I'm trying to update to the latest released build and getting some errors when trying to run the updated openjk.app with the following error message. I've been trying to figure out a solution, updating my SDL to the latest build, manually entering and creating a "/usr/local/opt/sdl2/lib/libSDL2-2.0.0.dylib", finding the libSDL2-2.0.0.dylib file online. (High probability theres compatibility issues off the bat?) I found a similar post at the JAWA forums found here: https://thejawaclan.com/topic/40423-upgraded-to-el-capitan-cant-run-jka/ Eezstreet had posted a link to github and there is a SDL directory there with lib files but I don't know where to put them, IF that even is the solution he was referencing to? Does anyone know a proper fix for this? Ive helped a few people get jka set up on macs and they had the same problems. I just refer them to older builds of openjk which seems to work fine. An ELI5 would be much appreciated! Also, I notice that my v1.0.1.0 Jan-6/2015 openjk.app is labeled "openjk.x86.app", wheres the latest (non-working) build is named "openjk.x86_64.app". Does this make a difference and imply one being a 32bit and the other being 64? Is that actually the problem? Computer Specs Macbook Pro Retina Mid 2012EI Captain2.3GHz Intel Core i78GB 1600MHz DDR3Nvidia GeForce GT 650M 1GB / Intel HD Graphics 4000 1536 MBThanks! PS: Where do screenshots and recordings save to? They're not showing up in my base folder and finder finds no results when searching for demo names etc.