.cfg
A CFG, or configuration file, is a .cfg document that allows the player to group a list of commands, or change numerous cvars simultaneously. The game automatically saves your settings to a config file which is automatically loaded when the game starts
Format
Generically, a .cfg file is a regular text file, renamed to have the extension ".cfg", however, this is not required. The text file is then modified and filled with content, like so
[insert any commands/cvars] [on a new line, add the next command/cvar modification] |
The finished .cfg file can then be placed in .pk3 file, or the base folder.
Execution
In order to execute a configuration file, type the following into the console:
exec [cfg name (no '.cfg' is required] |
However, if you decided to create a configuration with another extensions, like .txt, then you must include the '.txt' in the cfg name.
Special Configuration Files
- A configuration file titled 'autoexec.cfg' is automatically executed on game start.
- 'default.cfg' and 'mpdefault.cfg' are used in JKA to set the binds for the game.
- In JKA, 'JASP.cfg' and 'JAMP.cfg' are created when the respective game is played, and they store the session's information there.
- The player can use seta to modify cvars. This makes the modification saved to any written .cfg files.