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A '''CFG''', or '''configuration file''', is a .cfg document that allows the player to group a list of [[command|commands]], or change numerous [[cvar|cvars]] simultaneously. [[the game|The game]] automatically saves your settings to a config file which is automatically loaded when the game starts | A '''CFG''', or '''configuration file''', is a .cfg document that allows the player to group a list of [[command|commands]], or change numerous [[cvar|cvars]] simultaneously. [[the game|The game]] automatically saves your settings to a config file which is automatically loaded when the game starts. | ||
== Format == | == Format == | ||
A .cfg file is a regular text file, usually renamed to have the extension ".cfg", although this is not required. The text file is then modified and filled with content, like so | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 16: | Line 16: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| exec [cfg name (no '.cfg' is required] | | exec [cfg name (no '.cfg' is required)] | ||
|} | |} | ||
Line 25: | Line 25: | ||
* 'default.cfg' and 'mpdefault.cfg' are used in [[JKA]] to set the [[bind|binds]] for the game. | * 'default.cfg' and 'mpdefault.cfg' are used in [[JKA]] to set the [[bind|binds]] for the game. | ||
* In JKA, 'JASP.cfg' and 'JAMP.cfg' are created when the respective game is played, and they store the session's information there. | * In JKA, 'JASP.cfg' and 'JAMP.cfg' are created when the respective game is played, and they store the session's information there. | ||
* | * Any cvar changed using [[Cvar|seta]] gets saved to .cfg files. | ||
== Related Commands == | == Related Commands == | ||
* The [[write]] command writes a .cfg file | * The [[write]] command writes a .cfg file | ||
* The [[exec]] command (mentioned above) executes a | * The [[exec]] command (mentioned above) executes a given .cfg file | ||
[[category:File Types]] | [[category:File Types]] | ||
Latest revision as of 09:10, 5 May 2020
A CFG, or configuration file, is a .cfg document that allows the player to group a list of commands, or change numerous cvars simultaneously. The game automatically saves your settings to a config file which is automatically loaded when the game starts.
Format
A .cfg file is a regular text file, usually renamed to have the extension ".cfg", although this is not required. The text file is then modified and filled with content, like so
[insert any commands/cvars] [on a new line, add the next command/cvar modification] |
The finished .cfg file can then be placed in .pk3 file, or the base folder.
Execution
In order to execute a configuration file, type the following into the console:
exec [cfg name (no '.cfg' is required)] |
However, if you decided to create a configuration with another extensions, like .txt, then you must include the '.txt' in the cfg name.
Special Configuration Files
- A configuration file titled 'autoexec.cfg' is automatically executed on game start.
- 'default.cfg' and 'mpdefault.cfg' are used in JKA to set the binds for the game.
- In JKA, 'JASP.cfg' and 'JAMP.cfg' are created when the respective game is played, and they store the session's information there.
- Any cvar changed using seta gets saved to .cfg files.