Skin: Difference between revisions

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A skin is a specific texture for character models.
A skin is a [[texture]] for character [[Model|models]].


== Different types of skins ==
Developer [[Ravensoft]] created the [[Base|base]] skin textures for the game's [[Playermodel|playermodels]]. Some skins have been improved since [[JK2]], such as some of the skins used in [[multiplayer]].


Developing company Raven Studios did a decent job in creating the core skin textures for the in game characters. Some skins were touched up, such as some of the skins used in multiplayer.
==Modding==
It is possible for [[Modder|modders]] to create custom skins. Using a third party image editor such as Photoshop or GIMP, a modder can change the textures of an existing character, or create a brand new texture for a custom [[Model|model]]. This freedom also allows for players to take advantage of the in game [[Shader|shaders]], allowing for unique creations to be implemented into [[the game]].


The company also allowed for players to create custom skins. Using a third party image editor such as Photoshop or GIMP, a player can change the texture element of a specific character, or to create a brand new texture for a custom model. This freedom also allows for players to take advantage of the in game shaders, allowing for unique creations to be implemented into the game.
[[Category:General_Modding]]

Latest revision as of 22:31, 16 September 2015

A skin is a texture for character models.

Developer Ravensoft created the base skin textures for the game's playermodels. Some skins have been improved since JK2, such as some of the skins used in multiplayer.

Modding[edit]

It is possible for modders to create custom skins. Using a third party image editor such as Photoshop or GIMP, a modder can change the textures of an existing character, or create a brand new texture for a custom model. This freedom also allows for players to take advantage of the in game shaders, allowing for unique creations to be implemented into the game.