Bind: Difference between revisions

From Jedi Knight Wiki | JKHub
(Created page with "Category:Commands The bind command is used to set a certain command, or group of commands, to the specified key. Syntax: /bind [key] [command] (eg: /bind x scree...")
 
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:Commands]]
'''Binding''' is the act of associating a key with an action. When the player presses the key, the corresponding action occurs.
The bind command is used to set a certain command, or group of commands, to the specified [[Key|key]].


Syntax: /bind [key] [command]
===Binding Syntax===
Binding uses the following syntax:
{| class="wikitable"
| bind [key] [action]
|}


(eg: /bind x screenshot)
==Default Bindings==
These bindings are from [[Single Player|single player]]:
 
* bind    1              "weapon 1"
* bind    2              "weapon 2"
* bind    3              "weapon 3"
* bind    4              "weapon 4"
* bind    5              "weapon 5"
* bind    6              "weapon 6"
* bind    7              "weapon 7"
* bind    8              "weapon 8"
* bind 9              "weapon 13"
* bind    0              "weapon 9"
* bind    -              "weapon 10"
* bind =              "weapon 0"
* bind    \          weapongrabbed
* bind    [          weapprev
* bind    ]          weapnext
* bind    mwheelup      weapprev
* bind    mwheeldown    weapnext
* bind    CTRL            +attack
* bind    ALT            +altattack
* bind    SHIFT          +speed
* bind    v          +strafe
* bind    PGUP        +lookup
* bind    PGDN        +lookdown
* bind    END        centerview
* bind    c          +movedown
* bind    SPACE      +moveup
* bind    ENTER          +use
* bind    r              +use
* bind    UPARROW    +forward
* bind    DOWNARROW  +back
* bind    LEFTARROW  +left
* bind    RIGHTARROW  +right
* bind    w          +forward
* bind    a          +moveleft
* bind    s          +back
* bind    d          +moveright
* bind    ,          +moveleft
* bind    .          +moveright
* bind    F1 force_throw
* bind    F2 force_pull
* bind F3 force_speed
* bind F4 force_sight
* bind    f +useforce
* bind e forcenext
* bind q forceprev
* bind TAB    datapad
* bind m      datapad
* bind p "cg_thirdperson !"
* bind l saberAttackCycle
* bind    F9            "load quick"
* bind    F10          "uimenu ingameloadmenu"
* bind    F11          "uimenu ingamesavemenu"
* bind    F12          "save quick"
* bind    /           +mlook
* bind    MOUSE1      +attack
* bind   MOUSE2      +altattack
* bind    MOUSE3      saberAttackCycle
* bind    ~          "toggleconsole"
* bind    `          "toggleconsole"
 
[[category:commands]]

Latest revision as of 01:06, 22 February 2013

Binding is the act of associating a key with an action. When the player presses the key, the corresponding action occurs.

Binding Syntax[edit]

Binding uses the following syntax:

bind [key] [action]

Default Bindings[edit]

These bindings are from single player:

  • bind 1 "weapon 1"
  • bind 2 "weapon 2"
  • bind 3 "weapon 3"
  • bind 4 "weapon 4"
  • bind 5 "weapon 5"
  • bind 6 "weapon 6"
  • bind 7 "weapon 7"
  • bind 8 "weapon 8"
  • bind 9 "weapon 13"
  • bind 0 "weapon 9"
  • bind - "weapon 10"
  • bind = "weapon 0"
  • bind \ weapongrabbed
  • bind [ weapprev
  • bind ] weapnext
  • bind mwheelup weapprev
  • bind mwheeldown weapnext
  • bind CTRL +attack
  • bind ALT +altattack
  • bind SHIFT +speed
  • bind v +strafe
  • bind PGUP +lookup
  • bind PGDN +lookdown
  • bind END centerview
  • bind c +movedown
  • bind SPACE +moveup
  • bind ENTER +use
  • bind r +use
  • bind UPARROW +forward
  • bind DOWNARROW +back
  • bind LEFTARROW +left
  • bind RIGHTARROW +right
  • bind w +forward
  • bind a +moveleft
  • bind s +back
  • bind d +moveright
  • bind , +moveleft
  • bind . +moveright
  • bind F1 force_throw
  • bind F2 force_pull
  • bind F3 force_speed
  • bind F4 force_sight
  • bind f +useforce
  • bind e forcenext
  • bind q forceprev
  • bind TAB datapad
  • bind m datapad
  • bind p "cg_thirdperson !"
  • bind l saberAttackCycle
  • bind F9 "load quick"
  • bind F10 "uimenu ingameloadmenu"
  • bind F11 "uimenu ingamesavemenu"
  • bind F12 "save quick"
  • bind / +mlook
  • bind MOUSE1 +attack
  • bind MOUSE2 +altattack
  • bind MOUSE3 saberAttackCycle
  • bind ~ "toggleconsole"
  • bind ` "toggleconsole"