From Jedi Knight Wiki | JKHub
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Tags: Blanking Manual revert Reverted |
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| '''Binding''' is the act of associating a key with an action. When the player presses the key, the corresponding action occurs.
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| ===Binding Syntax===
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| Binding uses the following syntax:
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| {| class="wikitable"
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| | bind [key] [action]
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| |}
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| ==Default Bindings==
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| These bindings are from [[Single Player|single player]]:
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| * bind 1 "weapon 1"
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| * bind 2 "weapon 2"
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| * bind 3 "weapon 3"
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| * bind 4 "weapon 4"
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| * bind 5 "weapon 5"
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| * bind 6 "weapon 6"
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| * bind 7 "weapon 7"
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| * bind 8 "weapon 8"
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| * bind 9 "weapon 13"
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| * bind 0 "weapon 9"
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| * bind - "weapon 10"
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| * bind = "weapon 0"
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| * bind \ weapongrabbed
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| * bind [ weapprev
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| * bind ] weapnext
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| * bind mwheelup weapprev
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| * bind mwheeldown weapnext
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| * bind CTRL +attack
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| * bind ALT +altattack
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| * bind SHIFT +speed
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| * bind v +strafe
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| * bind PGUP +lookup
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| * bind PGDN +lookdown
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| * bind END centerview
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| * bind c +movedown
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| * bind SPACE +moveup
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| * bind ENTER +use
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| * bind r +use
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| * bind UPARROW +forward
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| * bind DOWNARROW +back
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| * bind LEFTARROW +left
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| * bind RIGHTARROW +right
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| * bind w +forward
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| * bind a +moveleft
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| * bind s +back
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| * bind d +moveright
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| * bind , +moveleft
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| * bind . +moveright
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| * bind F1 force_throw
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| * bind F2 force_pull
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| * bind F3 force_speed
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| * bind F4 force_sight
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| * bind f +useforce
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| * bind e forcenext
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| * bind q forceprev
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| * bind TAB datapad
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| * bind m datapad
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| * bind p "cg_thirdperson !"
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| * bind l saberAttackCycle
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| * bind F9 "load quick"
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| * bind F10 "uimenu ingameloadmenu"
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| * bind F11 "uimenu ingamesavemenu"
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| * bind F12 "save quick"
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| * bind / +mlook
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| * bind MOUSE1 +attack
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| * bind MOUSE2 +altattack
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| * bind MOUSE3 saberAttackCycle
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| * bind ~ "toggleconsole"
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| * bind ` "toggleconsole"
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| [[category:commands]]
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Revision as of 02:01, 11 June 2024