Modification: Difference between revisions

From Jedi Knight Wiki | JKHub
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! Type !! Description
! Type !! Description
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| [[2D Artist]] || Editing the game's 2D image files
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| [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage
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| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change game play features
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| [[Mapping]] || Custom map creation
| [[Mapping]] || Custom map creation
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| [[Skinning]] || Modifying a [[model]]'s original textures
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| [[Modelling]] || Creating unique models for the game
| [[Modelling]] || Creating unique models for the game
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| [[Scripting]] || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting
| [[Scripting]] || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting
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| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change game play features
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| [[2D Artist]] || Editing the game's 2D image files
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| [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game
| [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game
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| [[Asset Modding]] || Various editing of game [[Asset|assets]]
| [[Skinning]] || Modifying a [[model]]'s original textures
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Revision as of 12:51, 21 February 2013

Description

A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/

Types of modding

Type Description
2D Artist Editing the game's 2D image files
Animation Changing or adding animations to the game, or rigging models for game usage
Coding Changing the game's source in order to add or change game play features
Mapping Custom map creation
Modelling Creating unique models for the game
Scripting a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting
Sound Editing Adding or replacing sound effects or music for use in the game
Skinning Modifying a model's original textures