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==Modification==
==Description==
A modification, or "mod" for short, is any change made to the original game. Mods can range from simple [[skin]] recolorings to complex [[maps]]. A full list of mods hosted by JKHub can be found here: http://jkhub.org/files/
 
A modification, or "mod" for short, is any change made to the original game. Mods can range from simple [[skin]] re-colorings to complex [[maps]]. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/
 
==Types of modding==
 
{| class="wikitable"
|-
! Type !! Description
|-
| [[Bot editing]] || Adds custom [[bots]] to the [[multiplayer]] game play.
|-
| [[Mapping]] || Custom map creation
|-
| [[Skinning]] || Modifying a [[model]]'s original textures
|-
| [[Modelling]] || Creating unique models for the game
|-
| [[Scripting]] || Codded [[scripts]] that initiate prerecorded events
|-
| [[Coding]] || Changing the game's [[source]] in order to add or change game play features
|-
| [[UI Scripting]] || Modifying or creating game menus, referred to as '[[UI]]'
|-
| [[Sound Editing]] || Adding or replacing sound effects or music for use in the game
|-
| [[Asset Modding]] || Various editing of game assets
|}

Revision as of 01:54, 21 February 2013

Description

A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/

Types of modding

Type Description
Bot editing Adds custom bots to the multiplayer game play.
Mapping Custom map creation
Skinning Modifying a model's original textures
Modelling Creating unique models for the game
Scripting Codded scripts that initiate prerecorded events
Coding Changing the game's source in order to add or change game play features
UI Scripting Modifying or creating game menus, referred to as 'UI'
Sound Editing Adding or replacing sound effects or music for use in the game
Asset Modding Various editing of game assets