Modification: Difference between revisions

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| [[Modelling]] || Creating unique [[Model|models]] and [[Playermodel|playermodels]] for the game
| [[Modelling]] || Creating unique [[Model|models]] and [[Playermodel|playermodels]] for the game
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| [[Scripting]] || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting
| Scripting || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting
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| [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game
| [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game

Revision as of 01:39, 22 February 2013

A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/

Types of modding

Type Description
2D Art Creation Editing the game's 2D image files
Animation Changing or adding animations to the game, or rigging models for game usage
Coding Changing the game's source in order to add or change gameplay features
Mapping Custom map creation
Modelling Creating unique models and playermodels for the game
Scripting a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting
Sound Editing Adding or replacing sound effects or music for use in the game
Skinning Modifying a model's original textures, or creating new textures for an existing model.