Modification: Difference between revisions

From Jedi Knight Wiki | JKHub
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| [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage
| [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage
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| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change game play features
| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change gameplay features
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| [[Mapping]] || Custom [[map]] creation
| [[Mapping]] || Custom [[map]] creation

Revision as of 15:49, 21 February 2013

Description

A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/

Types of modding

Type Description
2D Artist Editing the game's 2D image files
Animation Changing or adding animations to the game, or rigging models for game usage
Coding Changing the game's source in order to add or change gameplay features
Mapping Custom map creation
Modelling Creating unique models and playermodels for the game
Scripting a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting
Sound Editing Adding or replacing sound effects or music for use in the game
Skinning Modifying a model's original textures, or creating new textures for an existing model.