Modification: Difference between revisions
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| [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage | | [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage | ||
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| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change | | [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change gameplay features | ||
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| [[Mapping]] || Custom [[map]] creation | | [[Mapping]] || Custom [[map]] creation |
Revision as of 15:49, 21 February 2013
Description
A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/
Types of modding
Type | Description |
---|---|
2D Artist | Editing the game's 2D image files |
Animation | Changing or adding animations to the game, or rigging models for game usage |
Coding | Changing the game's source in order to add or change gameplay features |
Mapping | Custom map creation |
Modelling | Creating unique models and playermodels for the game |
Scripting | a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting |
Sound Editing | Adding or replacing sound effects or music for use in the game |
Skinning | Modifying a model's original textures, or creating new textures for an existing model. |