Modification: Difference between revisions
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! Type !! Description | ! Type !! Description | ||
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| [[2D Artist]] || Editing the game's 2D image files | |||
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| [[Animation]] || Changing or adding [[animations]] to the game, or rigging models for game usage | |||
|- | |||
| [[Coding]] || Changing the game's [[Source Code|source]] in order to add or change game play features | |||
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| [[Mapping]] || Custom map creation | | [[Mapping]] || Custom map creation | ||
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| [[Modelling]] || Creating unique models for the game | | [[Modelling]] || Creating unique models for the game | ||
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| [[Scripting]] || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting | | [[Scripting]] || a broad category of modding, involving [[ICARUS]] scripting, [[UI]] menu creation, and [[bot]] scripting | ||
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| [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game | | [[Sound Editing]] || Adding or replacing [[Sound|sound effects]] or [[Music|music]] for use in the game | ||
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| [[ | | [[Skinning]] || Modifying a [[model]]'s original textures | ||
|} | |} |
Revision as of 12:51, 21 February 2013
Description
A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/
Types of modding
Type | Description |
---|---|
2D Artist | Editing the game's 2D image files |
Animation | Changing or adding animations to the game, or rigging models for game usage |
Coding | Changing the game's source in order to add or change game play features |
Mapping | Custom map creation |
Modelling | Creating unique models for the game |
Scripting | a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting |
Sound Editing | Adding or replacing sound effects or music for use in the game |
Skinning | Modifying a model's original textures |