From Jedi Knight Wiki | JKHub
A modification, or "mod" for short, is any change made to the original game. Mods can range from simple skin re-colorings to complex maps. A full list of mods hosted by JKHub can be found at http://jkhub.org/files/
Types of modding
Asset modding
Map modding
Type |
Description
|
Mapping |
Custom map creation
|
Scripting |
a broad category of modding, involving ICARUS scripting, UI menu creation, and bot scripting
|
Gameplay modding
Type |
Description
|
Coding |
Changing the game's source in order to add or change gameplay features
|
Saber modding |
Adding new lightsabers or changing the behaviour of lightsabers (see .sab)
|
Weapons modding |
Changing the behaviour of weapons (see weapons.dat)
|
Vehicle modding |
Adding new vehicles or changing the behaviour of vehicles (see .veh)
|
NPC modding |
Adding new NPCs or changing the properties of NPCs (see .npc)
|
See also