Editing Siege

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==Classes==
==Classes==
Siege incorporates specific teams and a player-class system. Default teams, which include Rebels, Imperials, Mercenaries (Mercs) and Jedi, are set on a per map basis. Thus, if the map is [[Hoth Attack]], the teams will be Rebels and Imperials (as opposed to Mercenaries and Jedi).
Siege incorporates specific teams and a player-class system. Default teams are set on a per map basis. Thus, if the map is [[Hoth Attack]], the teams will be Rebels and Imperials (as opposed to Mercenaries and Jedi).


Upon entering a Siege game, players are required to pick a class; classes that are available depend on which team the player joins. All teams have the following class categories:
Upon entering a Siege game, players are required to pick a class; classes that are available depend on which team the player joins. All teams have the following class categories:
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Classes are unlocked as the round progresses.
Classes are unlocked as the round progresses.


==''Jedi Knight: Jedi Academy'' maps==
==''Jedi Academy'' maps==
Siege maps are set up so that the defending team has a stronghold or location to defend against an attacking team. There are multiple objectives on each map, with each objective getting successively more difficult to capture.
Siege maps are set up so that the defending team has a stronghold or location to defend against an attacking team. There are multiple objectives on each map, with each objective getting successively more difficult to capture.


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