Editing Siege
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==Classes== | ==Classes== | ||
Siege incorporates specific teams and a player-class system. Default teams | Siege incorporates specific teams and a player-class system. Default teams are set on a per map basis. Thus, if the map is [[Hoth Attack]], the teams will be Rebels and Imperials (as opposed to Mercenaries and Jedi). | ||
Upon entering a Siege game, players are required to pick a class; classes that are available depend on which team the player joins. All teams have the following class categories: | Upon entering a Siege game, players are required to pick a class; classes that are available depend on which team the player joins. All teams have the following class categories: | ||
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Classes are unlocked as the round progresses. | Classes are unlocked as the round progresses. | ||
=='' | ==''Jedi Academy'' maps== | ||
Siege maps are set up so that the defending team has a stronghold or location to defend against an attacking team. There are multiple objectives on each map, with each objective getting successively more difficult to capture. | Siege maps are set up so that the defending team has a stronghold or location to defend against an attacking team. There are multiple objectives on each map, with each objective getting successively more difficult to capture. | ||