Editing Shadow Order

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== History ==
== History ==
[[File:ShadowOrderClan pic Jan2017.jpg|thumb|alt=Shadow Order Clan Photo|Shadow Order Clan - January 2017]]
[[File:ShadowOrderClan pic Jan2017.jpg|thumb|alt=Shadow Order Clan Photo|Shadow Order Clan - January 2017]]
Shadow Order was formed by [[Circa|Circa]] aka "Valen" in 2016. The first members to apply and join were Scorpion, Daedalus/Blackout, swegmaster, 527th, and Rooxon. The clan grew fast, reaching around 35 members at its peak. They recruited from various communities, basejka and JA+ servers. Many members stuck around for a long time and became central to keeping the clan active, fun, and structured such as Wolfeye, Artemis, Frost, NineOne, Haloex, and Dzon (and many more). After a couple years, keeping up with the clan grew difficult while balancing real life and other games, dealing with clan drama, and lack of interest from members, according to Circa.<ref>[https://shadoworder.com/forums/threads/shadow-order-officially-disbands.387/ Shadow Order officially disbands]</ref>
Shadow Order was formed by [[Circa|Circa]] aka "Valen" in 2016. The first members to apply and join were Scorpion, Daedalus/Blackout, swegmaster, 527th, and Rooxon. The clan grew fast, reaching around 35 members at its peak. They recruited from various communities, basejka and JA+ servers. Many members stuck around for a long time and became central to keeping the clan active, fun, and structured such as Wolfeye, Artemis, Frost, NineOne, Haloex, and Dzon (and many more). After a couple years, keeping up with the clan grew difficult while balancing real life and other games, dealing with clan drama, and lack of interest from members, according to Circa.<ref>[https://old.shadoworder.com/forums/threads/shadow-order-officially-disbands.387/ Shadow Order officially disbands]</ref>


== Ranks ==
== Ranks ==
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=== Shadow Cup ===
=== Shadow Cup ===
[[File:So sc feb26-2017.jpg|thumb|alt=Shadow Cup 003 - Febuary 26, 2017|Shadow Cup 003 - Febuary 26, 2017]]
[[File:So sc feb26-2017.jpg|thumb|alt=Shadow Cup 003 - Febuary 26, 2017|Shadow Cup 003 - Febuary 26, 2017]]
A (usually) monthly duel tournament<ref>[https://shadoworder.com/forums/pages/shadowcup/ Shadow Cup Events]</ref> that had a ladder. Each month the winner was given a badge on their website profile and the ability to have a gold star * in their name in-game. There were 13 total Shadow Cups in the 2 years of the clan. Whomever won the next cup got the star in their name and the last winner had to remove it until they won it again. If there was a small number of participants, the host may choose to do Double Elimination, in which case all the losers from the first bracket get a second chance to win. Winners of both brackets will duel for the final round. First player to win 3 duels moves on. If you lose, you're out of the tournament and you will respectively spectate.<ref>[https://shadoworder.com/forums/pages/shadowcup-rules/ Shadow Cup Rules]</ref>
A (usually) monthly duel tournament<ref>[https://old.shadoworder.com/forums/pages/shadowcup/ Shadow Cup Events]</ref> that had a ladder. Each month the winner was given a badge on their website profile and the ability to have a gold star * in their name in-game. There were 13 total Shadow Cups in the 2 years of the clan. Whomever won the next cup got the star in their name and the last winner had to remove it until they won it again. If there was a small number of participants, the host may choose to do Double Elimination, in which case all the losers from the first bracket get a second chance to win. Winners of both brackets will duel for the final round. First player to win 3 duels moves on. If you lose, you're out of the tournament and you will respectively spectate.<ref>[https://old.shadoworder.com/forums/pages/shadowcup-rules/ Shadow Cup Rules]</ref>
=== Tag Team ===
=== Tag Team ===
[[File:ShadowOrderTagTeamArena.jpg|thumb|alt=Shadow Order - Tag Team Arena|Shadow Order - Tag Team Arena]]
[[File:ShadowOrderTagTeamArena.jpg|thumb|alt=Shadow Order - Tag Team Arena|Shadow Order - Tag Team Arena]]
A mix between FFA and TFFA where your team gets assigned a lightsaber color, and one person from each team enters the arena, while the remaining teammates stay on the sidelines (usually in their colored booth) until the active member either dies or returns to the booth to "tag" the next team member in. Last team to survive wins the round. Typically the first team to win 5 rounds wins the event. Teams are decided by the host, depending on the skill gap between players. Best played on a map that has a dedicated Tag Team arena, like Shadow Fortress.<ref>[https://shadoworder.com/forums/pages/tagteam/ Tag Team Rules]</ref>
A mix between FFA and TFFA where your team gets assigned a lightsaber color, and one person from each team enters the arena, while the remaining teammates stay on the sidelines (usually in their colored booth) until the active member either dies or returns to the booth to "tag" the next team member in. Last team to survive wins the round. Typically the first team to win 5 rounds wins the event. Teams are decided by the host, depending on the skill gap between players. Best played on a map that has a dedicated Tag Team arena, like Shadow Fortress.<ref>[https://old.shadoworder.com/forums/pages/tagteam/ Tag Team Rules]</ref>
=== Infected ===
=== Infected ===
A classic mode where one person starts as "infected" and tries to "infect" the survivors until either all survivors are infected, or the time runs out and the survivor(s) win. This is typically played on dark maps ([https://jkhub.org/files/file/3032-eravana/ Eravana], [https://jkhub.org/files/file/1293-zombie-tunnels/ Zombie Tunnels]) with lots of corridors. Players are greatly encouraged to keep r_gamma below 1.3. Infected players must use the dedicated infected skin, and a lightsaber on at all times. All survivors must keep their lightsaber off at all times. Survivors are not allowed to attack infected, in the traditional version of this game. It is all about movement and hiding. The host of this game acts as the referee to make sure nobody is cheating. Every few minutes the host must called "SWITCH" in the chat and make sure everyone moves from their hiding place to a new spot, to keep the game from taking too long by someone that found a crazy hiding spot. Host can decide if jumping is allowed or not, depending on the skill gap of the players. Traditionally no jumping is allowed, so you must rely on hiding and evading by running.
A classic mode where one person starts as "infected" and tries to "infect" the survivors until either all survivors are infected, or the time runs out and the survivor(s) win. This is typically played on dark maps ([https://jkhub.org/files/file/3032-eravana/ Eravana], [https://jkhub.org/files/file/1293-zombie-tunnels/ Zombie Tunnels]) with lots of corridors. Players are greatly encouraged to keep r_gamma below 1.3. Infected players must use the dedicated infected skin, and a lightsaber on at all times. All survivors must keep their lightsaber off at all times. Survivors are not allowed to attack infected, in the traditional version of this game. It is all about movement and hiding. The host of this game acts as the referee to make sure nobody is cheating. Every few minutes the host must called "SWITCH" in the chat and make sure everyone moves from their hiding place to a new spot, to keep the game from taking too long by someone that found a crazy hiding spot. Host can decide if jumping is allowed or not, depending on the skill gap of the players. Traditionally no jumping is allowed, so you must rely on hiding and evading by running.
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=== Shadow League ===
=== Shadow League ===
[[File:ShadowLeague2.jpg|thumb|alt=Shadow League Banner|Shadow League Banner]]
[[File:ShadowLeague2.jpg|thumb|alt=Shadow League Banner|Shadow League Banner]]
A seasonal TFFA tournament where members form a team to compete against each other in a season-long ladder. Depending on number of participants, this could have been teams of 2 or 3. Members would decide on their teams and sign up ahead of time to ensure even teams. Council and Shadow ranks would help facilitate teams for those that struggled to pair up with someone. Teams came up with a team name and logo. Depending on number of participants, there were two divisions, teams were split into divisions based on skill. Both divisions would schedule and play their match with at least one referee (a Jedi Knight rank or higher) present. Results were reported and each ladder progressed according the system. Eventually the winner of each division will compete to decide the ultimate winning team of the season. Teams could carry over to the next season or they could ultimately change depending on circumstances.<ref>[https://shadoworder.com/forums/threads/summer-2017-league.264/ Shadow Leagues]</ref> Only one of these events was held but never finished due to lack of interest.<ref>[https://shadoworder.com/forums/pages/summer2017/ Summer League 2017]</ref>
A seasonal TFFA tournament where members form a team to compete against each other in a season-long ladder. Depending on number of participants, this could have been teams of 2 or 3. Members would decide on their teams and sign up ahead of time to ensure even teams. Council and Shadow ranks would help facilitate teams for those that struggled to pair up with someone. Teams came up with a team name and logo. Depending on number of participants, there were two divisions, teams were split into divisions based on skill. Both divisions would schedule and play their match with at least one referee (a Jedi Knight rank or higher) present. Results were reported and each ladder progressed according the system. Eventually the winner of each division will compete to decide the ultimate winning team of the season. Teams could carry over to the next season or they could ultimately change depending on circumstances.<ref>[https://old.shadoworder.com/forums/threads/summer-2017-league.264/ Shadow Leagues]</ref> Only one of these events was held but never finished due to lack of interest.<ref>[https://old.shadoworder.com/forums/pages/summer2017/ Summer League 2017]</ref>


== Legacy ==
== Legacy ==
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