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==Story==
==Story==
[[Kyle|Kyle Katarn]] and [[Jan|Jan Ors]] are spending some time on planet Rapah Kdvik, repairing Raven's Claw and planning their future. As a scarcely populated oceanic planet with few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gamble. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon. Sooner than he would have welcomed...
[[Kyle|Kyle Katarn]] and [[Jan|Jan Ors]] are spending some time on planet Rapah Kdvik, repairing Raven's Claw and planning their future. As a scarcely populated oceanic planet with a few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gamble. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon. Sooner than he would have welcomed...
 
The couple receives an encoded message from Mon Mothma, asking them to investigate an old base, established by a Jedi many years ago, but sought out by the Emperor and later – by Imperial Remnant. As Katarn infiltrates the secret complex, he learns, that the old facility is pretty much intact and is under control by a Dark Jedi, who formerly left the Academy on Yavin IV after his friend was killed by another rogue Jedi – [[Desann]]. Kyle also finds a prisoner inside the facility, who explains, that this project can be used to track down the Jedi and every other Force-related being. As the Dark Jedi is struck down, a group of battle droids of the Trade Federation is revealed to be guarding parts of the base with the mysterious Prisoner being the main culprit after all.


==Specifics==
==Specifics==
The mod includes four maps: bungaloo, lighthouse, lighthouse_2, and lighthouse_3.  
The mod includes four maps: bungaloo, lighthouse, lighthouse_2, and lighthouse_3. The first one serves as a cutscene, showing a villa, where Jan and Kyle spend holidays with a view on the ocean. The next three take place inside a large facility, occupied by Imperial forces.


"Project Lighthouse" includes many hard puzzles in addition to moderately hard fighting. To play succesfully through the levels, you should keep in mind the axiom of a linear plot: every room has some meaning, every switch has some functionality (with a couple of obvious exceptions). For this reason a walkthrough written by Simon “Kengo” Williams was included with the pack.
"Project Lighthouse" includes many hard puzzles in addition to moderately hard fighting. To play succesfully through the levels, you should keep in mind the axiom of a linear plot: every room has some meaning, every switch has some functionality (with a couple of obvious exceptions). For this reason a walkthrough written by Simon “Kengo” Williams was included with the pack.

Revision as of 21:37, 22 July 2023

Project Lighthouse
Author(s) Lasse “Lassev” Vääriskoski
Release date 2003
Game(s) Jedi Outcast
Mode(s) Single Player action



Project Lighthouse is a Single Player modification for Jedi Outcast, developed by Lasse “Lassev” Vääriskoski around September (or January) 2003. The pack includes several original maps and a few additions by other authors, including a detailed walkthrough, written by Simon “Kengo” Williams.

Story

Kyle Katarn and Jan Ors are spending some time on planet Rapah Kdvik, repairing Raven's Claw and planning their future. As a scarcely populated oceanic planet with a few small rocky islands Rapah Kdvik is an ideal place for those who want privacy. Kyle got an offer to use the small villa Lando had won years ago in a game of gamble. After the busy beaches of Spira, Rapah Kdvik is a good place for silent relaxation and meditation. Yet, even before landing on the planet, Kyle had an uneasy feeling that something was going to come up very soon. Sooner than he would have welcomed...

The couple receives an encoded message from Mon Mothma, asking them to investigate an old base, established by a Jedi many years ago, but sought out by the Emperor and later – by Imperial Remnant. As Katarn infiltrates the secret complex, he learns, that the old facility is pretty much intact and is under control by a Dark Jedi, who formerly left the Academy on Yavin IV after his friend was killed by another rogue Jedi – Desann. Kyle also finds a prisoner inside the facility, who explains, that this project can be used to track down the Jedi and every other Force-related being. As the Dark Jedi is struck down, a group of battle droids of the Trade Federation is revealed to be guarding parts of the base with the mysterious Prisoner being the main culprit after all.

Specifics

The mod includes four maps: bungaloo, lighthouse, lighthouse_2, and lighthouse_3. The first one serves as a cutscene, showing a villa, where Jan and Kyle spend holidays with a view on the ocean. The next three take place inside a large facility, occupied by Imperial forces.

"Project Lighthouse" includes many hard puzzles in addition to moderately hard fighting. To play succesfully through the levels, you should keep in mind the axiom of a linear plot: every room has some meaning, every switch has some functionality (with a couple of obvious exceptions). For this reason a walkthrough written by Simon “Kengo” Williams was included with the pack.

The author advised never to use the "NOCLIP" cheat option with this level, as it could cause "serious instability", because the level design is such that the plot will only proceed, when several spots are passed along the way. This is only possible by following and honouring the architecture. The circumvention of such steps by "NOCLIP" will cause some events not to happen, which may later cause freezing of the game.

Credits

Lasse made a list of credits – to thank the people, who helped him create the mod in one way or another.

Infinity_Blade The creator of the Dark Jedi Kyle skin
Bubba Made several tutorials on GtkRadiant
RichDiesal Made tutorials on JO modding
Emon NPC tutorial for JO
Kengo "For kind assistance, walk-through, and beta testing"
David Bradshaw Provided one of the characters – a Prisoner "with such a sinister voice"
Eldritch Provided a computer voice
Clu Helped with correspondence and beta testing
Leslie Judge General Assistance
Wedge Additional testing
Shotokan Additional testing

Lesse also thanked Raven "for this excellent game", George Lucas for the Star Wars universe and "all those people on Lucasforums, who have willingly or unwittingly helped me one way or another".