NPC (Command): Difference between revisions

From Jedi Knight Wiki | JKHub
No edit summary
No edit summary
Line 29: Line 29:
| npc kill [optional name specified at spawn]
| npc kill [optional name specified at spawn]
|}
|}
==Showbounds==
Toggles bounding boxes of all NPCs.
==Score==
Prints the score that each NPC in the world has. You can optionally specify an NPC that was given a script_targetname.

Revision as of 18:14, 23 February 2013

The NPC command has a number of parameters which effectively are separate NPC related commands.

Spawn

Spawn NPCs in front of the player using the following syntax:

npc spawn [npc type] [optional name to use for the npc]

The optional name is used to target the NPC with other commands and scripts.

Spawn Vehicle

Much the same as npc spawn, only to spawn a vehicle:

npc spawn vehicle [vehicle type] [optional name to use for the vehicle]

Kill

Kill all spawned NPCs (including vehicles)

npc kill all

If the player decides to name an npc (or vehicle) by adding the optional name field, or the NPC was given a name by a script or map, the player can kill the npc with a simple command:

npc kill [optional name specified at spawn]

Showbounds

Toggles bounding boxes of all NPCs.

Score

Prints the score that each NPC in the world has. You can optionally specify an NPC that was given a script_targetname.