Map Models - Image Reference Library: Difference between revisions

From Jedi Knight Wiki | JKHub
No edit summary
No edit summary
Line 9: Line 9:


==Notes==
==Notes==
* [[Broken Models]] - Some models are broken - i.e they are missing texture assets. These are clearly labelled.
* Broken Models - Some models are broken - i.e they are missing texture assets. These are clearly labelled.
* [[JK2 Models]] - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly.
* JK2 Models - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly.
* [[JKA Models]] - The above also applies to JKA.
* JKA Models - The above also applies to JKA.
* [[Screenshots]] - Some screenshots were taken in-game to better illustrate their in-game appearance, so if they appear differently in radiant do not be alarmed.
* Screenshots - Some screenshots were taken in-game to better illustrate their in-game appearance, so if they appear differently in radiant do not be alarmed.
* [[Static Models]] - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models.
* Static Models - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models.





Revision as of 10:29, 18 May 2013

This is a complete compressed (.zip) file containing screenshot references of all the JK2 and JKA model assets, located in the base/models/map_objects folder. This should make it easier for modders of the game to browse the models and decide which to use without manually loading each and every model in radiant to check.

You should unzip the entire library to your computer so you can utilise your OS's inbuilt thumbnail viewer.

Created by Szico VII

Notes

  • Broken Models - Some models are broken - i.e they are missing texture assets. These are clearly labelled.
  • JK2 Models - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly.
  • JKA Models - The above also applies to JKA.
  • Screenshots - Some screenshots were taken in-game to better illustrate their in-game appearance, so if they appear differently in radiant do not be alarmed.
  • Static Models - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models.


Model Directories

Bespin

bench.md3 chair.md3 landostatue.md3 panels.md3 sconce.md3
scow.md3 statue.md3 streetlight.md3 twinpodcc.md3


Bounty

bomb.md3 bomb_placement.md3 cache.md3 cache2.md3 light.md3
light_base.md3 light_ledge.md3 light_wall.md3 pillar.md3 sconce.md3
wall_pipes.md3 weapons_cache_new.md3


Byss

brace.md3 control_panel.md3 firing_station.md3 tractor_base.md3 tractor_top.md3