Map Models - Image Reference Library: Difference between revisions

From Jedi Knight Wiki | JKHub
Line 102: Line 102:


{|
{|
|[[File:cairn_.jpg|300px]]
|[[File:cairn_absorber.jpg|300px]]
|[[File:cairn_.jpg|300px]]
|[[File:cairn_absorber_d1.jpg|300px]]
|[[File:cairn_.jpg|300px]]
|[[File:cairn_barrels.jpg|300px]]
|[[File:cairn_.jpg|300px]]
|[[File:cairn_cargo_big.jpg|300px]]
|[[File:cairn_.jpg|300px]]
|[[File:cairn_cargo_sm.jpg|300px]]
|-
|-
| align="center"|'''.md3'''
| align="center"|'''absorber.md3'''
| align="center"|'''.md3'''
| align="center"|'''absorber_d1.md3'''
| align="center"|'''.md3'''
| align="center"|'''barrels.md3'''
| align="center"|'''.md3'''
| align="center"|'''cargo_big.md3'''
| align="center"|'''.md3'''
| align="center"|'''cargo_sm.md3'''
|-
|[[File:cairn_container.jpg|300px]]
|[[File:cairn_control_panel.jpg|300px]]
|[[File:cairn_emitter.jpg|300px]]
|[[File:cairn_floorlight.jpg|300px]]
|[[File:cairn_light.jpg|300px]]
|-
| align="center"|'''container.md3'''
| align="center"|'''control_panel.md3'''
| align="center"|'''emitter.md3'''
| align="center"|'''floorlight.md3'''
| align="center"|'''light.md3'''
|-
|-
|}
|}


=='''''Cinematics'''''==
=='''''Cinematics'''''==

Revision as of 10:57, 18 May 2013

This is a complete compressed (.zip) file containing screenshot references of all the JK2 and JKA model assets, located in the base/models/map_objects folder. This should make it easier for modders of the game to browse the models and decide which to use without manually loading each and every model in radiant to check.

You should unzip the entire library to your computer so you can utilise your OS's inbuilt thumbnail viewer.

Created by Szico VII

Notes

  • Broken Models - Some models are broken - i.e they are missing texture assets. These are clearly labelled.
  • JK2 Models - Some models are for JK2 only, so you will need the JK2 asset files for the models to display correctly.
  • JKA Models - The above also applies to JKA.
  • Screenshots - Some screenshots were taken in-game to better illustrate their in-game appearance, so if they appear differently in radiant do not be alarmed.
  • Static Models - Any model with a _b suffix in its name was designed for use as a misc_model_static. It is otherwise identical to its normal counterpart, so there are no screenshots of these models.


Model Directories

These models are found in JKA\GameData\base\models\map_objects\

Bespin

bench.md3 chair.md3 landostatue.md3 panels.md3 sconce.md3
scow.md3 statue.md3 streetlight.md3 twinpodcc.md3


Bounty

bomb.md3 bomb_placement.md3 cache.md3 cache2.md3 light.md3
light_base.md3 light_ledge.md3 light_wall.md3 pillar.md3 sconce.md3
wall_pipes.md3 weapons_cache_new.md3


Byss

brace.md3 control_panel.md3 firing_station.md3 tractor_base.md3 tractor_top.md3


Cairn

absorber.md3 absorber_d1.md3 barrels.md3 cargo_big.md3 cargo_sm.md3
container.md3 control_panel.md3 emitter.md3 floorlight.md3 light.md3

Cinematics

File:Cinematics .jpg File:Cinematics .jpg File:Cinematics .jpg File:Cinematics .jpg File:Cinematics.jpg
.md3 .md3 .md3 .md3 .md3


Danger

File:Danger .jpg File:Danger .jpg File:Danger .jpg File:Danger .jpg File:Danger.jpg
.md3 .md3 .md3 .md3 .md3


Desert

File:Desert .jpg File:Desert .jpg File:Desert .jpg File:Desert .jpg File:Desert.jpg
.md3 .md3 .md3 .md3 .md3


Factory

File:Factory .jpg File:Factory .jpg File:Factory .jpg File:Factory .jpg File:Factory.jpg
.md3 .md3 .md3 .md3 .md3


Force_holocrons

File:Force holocrons .jpg File:Force holocrons .jpg File:Force holocrons .jpg File:Force holocrons .jpg File:Force holocrons.jpg
.md3 .md3 .md3 .md3 .md3


H_evil

File:H evil .jpg File:H evil .jpg File:H evil .jpg File:H evil .jpg File:H evil .jpg
.md3 .md3 .md3 .md3 .md3


Hoth

File:Hoth .jpg File:Hoth .jpg File:Hoth .jpg File:Hoth .jpg File:Hoth .jpg
.md3 .md3 .md3 .md3 .md3


Imp_detention

File:Imp detention .jpg File:Imp detention .jpg File:Imp detention.jpg File:Imp detention .jpg File:Imp detention .jpg
.md3 .md3 .md3 .md3 .md3


Imp_mine

File:Imp mine .jpg File:Imp mine .jpg File:Imp mine .jpg File:Imp mine .jpg File:Imp mine .jpg
.md3 .md3 .md3 .md3 .md3


Imperial

File:Imperial .jpg File:Imperial .jpg File:Imperial .jpg File:Imperial .jpg File:Imperial .jpg
.md3 .md3 .md3 .md3 .md3


Kejim

File:Kejim .jpg File:Kejim .jpg File:Kejim .jpg File:Kejim .jpg File:Kejim .jpg
.md3 .md3 .md3 .md3 .md3


Korriban

File:Korriban .jpg File:Korriban .jpg File:Korriban .jpg File:Korriban .jpg File:Korriban .jpg
.md3 .md3 .md3 .md3 .md3


MP

File:Mp .jpg File:Mp .jpg File:Mp .jpg File:Mp .jpg File:Mp .jpg
.md3 .md3 .md3 .md3 .md3


Nar_shaddar

File:Nar shaddar .jpg File:Nar shaddar .jpg File:Nar shaddar .jpg File:Nar shaddar .jpg File:Nar shaddar .jpg
.md3 .md3 .md3 .md3 .md3


Quicktrip

File:Quicktrip .jpg File:Quicktrip .jpg File:Quicktrip .jpg File:Quicktrip .jpg File:Quicktrip .jpg
.md3 .md3 .md3 .md3 .md3


Rail

File:Rail .jpg File:Rail .jpg File:Rail .jpg File:Rail .jpg File:Rail .jpg
.md3 .md3 .md3 .md3 .md3


Rift

File:Rift jpg File:Rift .jpg File:Rift .jpg File:Rift .jpg File:Rift .jpg
.md3 .md3 .md3 .md3 .md3


Rocky_ruins

File:Rocky ruins .jpg File:Rocky ruins .jpg File:Rocky ruins .jpg File:Rocky ruins .jpg File:Rocky ruins .jpg
.md3 .md3 .md3 .md3 .md3


Rooftop

File:Rooftop .jpg File:Rooftop .jpg File:Rooftop .jpg File:Rooftop .jpg File:Rooftop .jpg
.md3 .md3 .md3 .md3 .md3


Ships

File:Ships .jpg File:Ships .jpg File:Ships .jpg File:Ships .jpg File:Ships .jpg
.md3 .md3 .md3 .md3 .md3


Taspir

File:Taspir .jpg File:Taspir .jpg File:Taspir .jpg File:Taspir .jpg File:Taspir .jpg
.md3 .md3 .md3 .md3 .md3


Test

File:Test .jpg File:Test .jpg File:Test .jpg File:Test .jpg File:Test .jpg
.md3 .md3 .md3 .md3 .md3


Vjun

File:Vjun .jpg File:Vjun .jpg File:Vjun .jpg File:Vjun .jpg File:Vjun .jpg
.md3 .md3 .md3 .md3 .md3


Wedge

File:Wedge .jpg File:Wedge .jpg File:Wedge .jpg File:Wedge .jpg File:Wedge .jpg
.md3 .md3 .md3 .md3 .md3


Yavin

File:Yavin .jpg File:Yavin .jpg File:Yavin .jpg File:Yavin .jpg File:Yavin .jpg
.md3 .md3 .md3 .md3 .md3