Editing Jedi Forever

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{{Infobox Mod
{{Modinfobox|JediForever.JPG|200|Jedi Forever|Jedi Forever|Bartleby| n/a|[[Single Player]] action}}
| name = Jedi Forever
'''Jedi Forever''' was a planned Single Player modification for [[Jedi Outcast]], developed by a previously active JKA member Azret Bostanov aka Bartleby. The project was supposed to include both new maps and plot, as well as updated game mechanics and graphics. It was planned to be complete by 2005, but was never released to the public.
| image = JediForever.JPG
| author = Bartleby
| relasedate = n/a
| game = [[Jedi Outcast]], [[Jedi Academy]]
| link =
| mode= [[Single Player]] action
}}
 
'''Jedi Forever''' was a planned Single Player modification for [[Jedi Outcast]], developed by a previously active JKA member Azret Bostanov aka Bartleby (team XP). The project was supposed to include both new maps and plot, as well as updated game mechanics and graphics. It was planned to be complete by 2005, but was never released to the public.


==Gameplay and Story==
==Gameplay and Story==
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==Development==
==Development==
While JF takes place after JA, the developer wanted to use the JO source for the project. As Bartleby mentioned himself – the Jedi Outcast had the true potential, while the Jedi Academy solely brought in "a few innovations" to what'd already been perfect. Bartleby was the lead developer of the mod, his friend Spirit was tasked with making the maps for JF, and ChesteR and Kim were responsible for music and sound. A few screenshots and videos showed new animations and enhanced acrobatics compared to the original game.  
While JF takes place after JA, the developer wanted to use the JO source for the project. A few screenshots and videos showed new animations and enhanced acrobatics compared to the original game.  


Back on early stages of development the hard drive with many materials was badly damaged and the team tried to recover the mod. After that the work continued until some time, using the Quake 3 engine. In 2010 Bartleby mentioned at www.jediknight.ru, that there is no reason to use Q3 and Doom3 would be used as the source for the upcoming project. The development was ceased soon afterwards the same year.
Back on early stages of development the hard drive with many materials was badly damaged and the team tried to recover the mod. After that the work continued until some time, using the Quake 3 engine. In 2010 Bartleby mentioned at www.jediknight.ru, that there is no resin to use Q3 and Doom3 would be used as the source for the upcoming project. The development was ceased soon afterwards the same year.


==External links==
==External links==
* [http://starwar.on.ufanet.ru/JediForever.htm] - Jedi Forever overview (Russian)
* [http://starwar.on.ufanet.ru/JediForever.htm] - Jedi Forever overview (Russian)
* [http://skullj.narod.ru/Jedi.html] Jedi Forever page
* [http://www.jediknight.ru/forum/index.php?showtopic=558] - Jedi Forever at www.jediknight.ru (Russian)
* [http://www.jediknight.ru/forum/index.php?showtopic=558] - Jedi Forever at www.jediknight.ru (Russian)


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[[Category:Single Player]]
[[Category:Single Player]]
[[Category:Cancelled Mods]]
[[Category:Cancelled Mods]]
[[Category:Jedi Outcast Mods]]
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