Multigaming Clans in Competitive Play

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Since it's release, a number of multigaming clans had squads and teams in competitive Jedi Academy.

Definition of a multigaming clan[edit]

A multigaming clan is a clan that, unlike the majority of clans in Jedi Academy, isn't focused on one game alone, but one that has different teams in a multitude of games, where Jedi Academy is only one games of many. Some clans that played Jedi Outcast prior to the existence of Jedi Academy, became technically a multigaming clan when starting to play Jedi Academy in addition to Jedi Outcast after it's release, but those are not multigaming clans in the narrower sense, as Jedi Academy and Jedi Outcast share a lot of it's playerbase. Since Jedi Academy was never a professional e-sport game, the decision for clans to create teams for Jedi Academy were never primarily of monetary nature. Instead, it was merely a matter of making their clan more prominent in the gaming world and expanding it's playerbase and community. For Jedi Academy players and teams on the other hand a big multigaming clan had the benefits of a working infrastructure like gameservers, websites and teamspeak-servers. Prestige was also a factor for both sides.


The history of the game shows that a majority of multigaming clans in competitive Jedi Academy were German and it's history begins very early, shortly after the release of the game. One of the earliest clans that got to create squads for Jedi Academy were aXiom, starAiming and e-Sport-Energy (eSe). While eSe had a big impact on the competitive scene in the early days of the game, it only had a short lifespan, especially after the majority of it's members switched to aXiom in 2004. Both aXiom and starAiming on the other hand became two of the most successful and long-lasting teams in the ESL, both being active until 2010 respectively 2009. Staraiming had a total number of 65 months in the ESL Team Deathmatch ladder, while aXiom had (still impressive) 42 months in total, the difference being though that aXiom had different ESL-teams over the years with vastly different lineups, while starAiming always had the same ESL-team with roughly the same players.

Staraiming is an example, that shows a phenomenon that is not uncommon for teams of multigaming clans in Jedi Academy. Namely, that the Jedi Academy team outlived it's mother clan, not changing it's name even after the eponymous clan already had disbanded. Another prominent example for this is Corona.

While some teams existed only for a short period of time, like for example eSe or LeiSuRe and some other's existed for a long continuous amount of time, there were also clans that had different Jedi Academy teams with completely different players within a distance of several years. An example for this is Royality, which had a squad in the early days of the game and then came back several times, the last time being in 2010. Some teams changed their mother-clan and therefore their name without any changes in the teams infrastructure or lineup, an example for this is the Jedi Academy squad of a-gaming which became LeiSuRe-eSports in 2005. Some teams changed their names in very short intervals, xeTox being the most prominent example which became a sub-team of Qmatic, then a sub-team of my-novasports, to finally become the last iteration of aXiom. This was most likely due to the fact that it became increasingly hard for Jedi Academy teams to find clans that would sponsor their servers, which was the most important factor for Jedi Academy teams and players on their search for a clan. While the majority of multigaming clans which had teams in Jedi Academy had their origin in other games, Vintage is one example for a competitive team that served as the base for a successful multigaming clan, which outlived the original Jedi Academy team.

Well-known Jedi Academy teams of multigaming clans[edit]