Exploit

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Revision as of 21:28, 28 February 2013 by Masta (talk | contribs) (Elaborated a bit. Removed nod to advantages because you can gain an advantage over others without relying on exploits/hacks, e.g. by excessively avoiding contact during a fight while leading in scores.)

In JKA, exploits can be categorized in two basic ways: when related to saber combat, certain exploits are part of common mouse movement techniques, and when related to the disruption of game traffic or the normal flow of a game, certain exploits are categorized as hacks.