Editing ClanMod
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 40: | Line 40: | ||
cm_blackNames | cm_blackNames | ||
----------------------- | ----------------------- | ||
1 = on, 0 = off. Allow or | 1 = on, 0 = off. Allow or dissallow the color black in names (^0). | ||
Line 79: | Line 79: | ||
'''NOTE''': There is a glitch where if someone stands on top of another player and force pulls you while | '''NOTE''': There is a glitch where if someone stands on top of another player and force pulls you while | ||
the player is knocked down, they can die immediately | the player is knocked down, they can die immediately. | ||
Line 86: | Line 86: | ||
----------------------- | ----------------------- | ||
1 = on, 0 = off. If the scores are tied, there will be a sudden death between winning tied players. | 1 = on, 0 = off. If the scores are tied, there will be a sudden death between winning tied players. | ||
NOTE: If 2 bots win and tie, these sudden death matches can go on FOREVER. This attempts to fix it. | |||
Line 141: | Line 140: | ||
cm_starting_weapons | cm_starting_weapons | ||
----------------------- | ----------------------- | ||
Configure what player starting weapons are. | Configure what player starting weapons are. 0 = only saber, 1 = only melee, 2 = melee + saber. | ||
0 = only saber, 1 = only melee, 2 = melee + saber. | |||
Line 149: | Line 146: | ||
cm_elevator | cm_elevator | ||
----------------------- | ----------------------- | ||
0 = instant kill, 1 = injure. Players under elevators. If set to 1, players can get stuck under elevators | 0 = instant kill, 1 = injure. Players under elevators. If set to 1, players can get stuck under elevators. | ||
Line 245: | Line 242: | ||
cm_FPGRIPspeed | cm_FPGRIPspeed | ||
----------------------- | ----------------------- | ||
The speed of a force gripped player moves. | The speed of a force gripped player moves. BASEJKA = 0.4 | ||