Editing Bladeworks Network
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[[Image:League6.jpg|thumb|A screenshot of the BWN ladder taken from early 2005.]]The [http://www.bladeworks.net Bladeworks Network] (BWN) was an online gaming network designed to govern and manage Duel Mode servers. Their goal was to enhance the JKA gaming experience by providing accurate player ranking, profiling, and a central location for | [[Image:League6.jpg|thumb|A screenshot of the BWN ladder taken from early 2005.]]The [http://www.bladeworks.net Bladeworks Network] (BWN) was an online gaming network designed to govern and manage Duel Mode servers. Their goal was to enhance the JKA gaming experience by providing accurate player ranking, profiling, and a central location for competition and collaboration between JKA players in Duel Mode. To do this, the Bladeworks servers ran [[blademod]] to send duel results to a central server for recording. From those results statistics are made for each registered fighter and server. BWN was ran from late 2003 by [[Darkstar]], [[Moria]], and [[SiNiStaR]] till about late 2006 when the system was abandoned for various reasons. | ||
The BWN's competitive nature attracted some of the best fighters from | The BWN's competitive nature attracted some of the best fighters from the US. However, it's very unregulated and due to the competitive nature of the servers, one could expect to find a lot of hostility. The rating system on the BWN became the focus of many fighters in [[JKA]]. BWN servers are currently only found in North America; the Europeans use the [[ESL]] for their competitive sabering ladders. | ||
==Features== | ==Features== | ||
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The BWN system has been criticized as trivial at best for not accurately reflecting the true abilities of the players. It is easily subject to abuse and poor reporting. Since fighters are identified only by their player name, there is nothing to stop another player from fighting under a different name already registered on the ladder. A common problem on the BWN therefore is known as "stat whoring": where someone destroys another's score by playing under their name. Also it is very easy for someone to "rig" the scores by fixing matches with another registered player. Fighters can mid-way through a match choose whether they want to be rated or not by changing their name through a bind. They will almost always choose to be rated when it favors them. Fighting for rating on the BWN is still entertaining, but no one should consider those numbers to carry any weight. | The BWN system has been criticized as trivial at best for not accurately reflecting the true abilities of the players. It is easily subject to abuse and poor reporting. Since fighters are identified only by their player name, there is nothing to stop another player from fighting under a different name already registered on the ladder. A common problem on the BWN therefore is known as "stat whoring": where someone destroys another's score by playing under their name. Also it is very easy for someone to "rig" the scores by fixing matches with another registered player. Fighters can mid-way through a match choose whether they want to be rated or not by changing their name through a bind. They will almost always choose to be rated when it favors them. Fighting for rating on the BWN is still entertaining, but no one should consider those numbers to carry any weight. | ||
==BWN2 | ==BWN2== | ||
In 2007, there has been some hype about a revision to the Bladeworks system called BWN2. It is supposed to address many of the common problems the BWN has had and make it a much better system. Unfortunately, even back then there was little evidence to show that BWN2 would ever become a reality. Some new map concepts have surfaced, but no proof of a new scoring system or blademod have been seen and the project ultimately failed to get off the ground. | In 2007, there has been some hype about a revision to the Bladeworks system called BWN2. It is supposed to address many of the common problems the BWN has had and make it a much better system. Unfortunately, even back then there was little evidence to show that BWN2 would ever become a reality. Some new map concepts have surfaced, but no proof of a new scoring system or blademod have been seen and the project ultimately failed to get off the ground. | ||