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== NPC classes == | == NPC classes == | ||
==== Special classes ==== | ==== Special classes ==== | ||
* | * CLASS_PLAYER | ||
* | * CLASS_VEHICLE | ||
==== New Republic / Kyle's allies ==== | ==== New Republic / Kyle's allies ==== | ||
* | * CLASS_BESPIN_COP | ||
* | * CLASS_REBEL | ||
* | * CLASS_JAN | ||
* | * CLASS_LANDO | ||
* | * CLASS_MONMOTHMA | ||
* | * CLASS_MORGAN | ||
* | * CLASS_PRISONER | ||
==== Imperials ==== | ==== Imperials ==== | ||
* | * CLASS_IMPERIAL | ||
* | * CLASS_IMPWORKER | ||
* | * CLASS_STORMTROOPER | ||
* | * CLASS_SWAMPTROOPER | ||
* | * CLASS_HAZARD_TROOPER | ||
* | * CLASS_ROCKETTROOPER | ||
* | * CLASS_SABOTEUR | ||
==== Aliens ==== | ==== Aliens ==== | ||
Hostile | Hostile | ||
* | * CLASS_GRAN | ||
* | * CLASS_RODIAN | ||
* | * CLASS_TRANDOSHAN | ||
* | * CLASS_WEEQUAY | ||
* | * CLASS_NOGHRI | ||
* | * CLASS_TUSKEN | ||
Non-hostile | Non-hostile | ||
* | * CLASS_BARTENDER | ||
* | * CLASS_JAWA | ||
* | * CLASS_UGNAUGHT | ||
==== Jedi ==== | ==== Jedi ==== | ||
* | * CLASS_JEDI | ||
* | * CLASS_KYLE | ||
* | * CLASS_LUKE | ||
* | * CLASS_REBORN | ||
* | * CLASS_SHADOWTROOPER | ||
==== Droids and mechs ==== | ==== Droids and mechs ==== | ||
Friendly | Friendly | ||
* | * CLASS_SEEKER | ||
Hostile | Hostile | ||
* | * CLASS_REMOTE | ||
* | * CLASS_INTERROGATOR | ||
* | * CLASS_PROBE | ||
* | * CLASS_SENTRY | ||
* | * CLASS_ASSASSIN_DROID | ||
* | * CLASS_SABER_DROID | ||
* | * CLASS_MARK1 | ||
* | * CLASS_MARK2 | ||
* | * CLASS_ATST | ||
Non-hostile | Non-hostile | ||
* | * CLASS_MOUSE | ||
* | * CLASS_GONK | ||
* | * CLASS_PROTOCOL | ||
* | * CLASS_R2D2 | ||
* | * CLASS_R5D2 | ||
==== Beasts ==== | ==== Beasts ==== | ||
* | * CLASS_MINEMONSTER | ||
* | * CLASS_HOWLER | ||
* | * CLASS_RANCOR | ||
* | * CLASS_SAND_CREATURE | ||
* | * CLASS_WAMPA | ||
* | * CLASS_GLIDER (not fully implemented?) | ||
==== Bosses ==== | ==== Bosses ==== | ||
* | * CLASS_BOBAFETT | ||
* | * CLASS_GALAK_MECH | ||
* | * CLASS_REELO | ||
* | * CLASS_ALORA | ||
* | * CLASS_DESANN | ||
* | * CLASS_TAVION | ||
== Modifiers == | == Modifiers == | ||
===Basic Modifiers=== | ===Basic Modifiers=== | ||
* | * "playermodel". Tells the game what [[model]] to use for this npc. Valid values for this modifier include any [[playermodel]] in the base/models/players directory. | ||
* | * "weapon". Depicts what weapon the npc will use. Valid values are any [[weapon]] type, however WP_NONE only works with a few classes. Some NPC types can switch between multiple weapons, like Grans or Boba Fett. | ||
* | * "playerTeam". Defines the npc's allegiance. Valid values are "TEAM_PLAYER", "TEAM_ENEMY", and "TEAM_NEUTRAL". "TEAM_FREE" means you have no allegiance. | ||
* | * "enemyTeam". Tells the game what team the npc opposes. Valid values are "TEAM_PLAYER", "TEAM_ENEMY", and "TEAM_NEUTRAL". | ||
* | * "health". Sets the [[health]] of the npc. Valid values are any positive integer, however the player may receive an error notice if the value is too large or "0". | ||
* | * "saber". Tells the npc what [[hilt]] to use. Valid values are any [[.SAB File|lightsaber names]]. | ||
* | * "saberColor". Optional modifier that tells the saber what color the blade should be. Valid colors are red, blue, green, yellow, orange, purple, and random. However, this information is usually defined in the [[.SAB File|.sab file]]. | ||
* | * "saberStyle". Says what [[saber style]] to use. Valid values are 1 ([[Blue Style]]), 2 ([[Yellow Style]]), 3 ([[Red Style]]), 4 ([[Desann Style]]), 5 ([[Tavion Style]]), 6 ([[Duals]]), and 7 ([[Staff]]). | ||
===Force Powers=== | ===Force Powers=== | ||
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| FP_DRAIN || | | FP_DRAIN || | ||
|- | |- | ||
| FP_SEE | | FP_SEE || NPCs may not use this power, not entirely sure | ||
|- | |- | ||
| FP_SABERTHROW || | | FP_SABERTHROW || |