.ibi: Difference between revisions

From Jedi Knight Wiki | JKHub
mNo edit summary
(Redirected page to ICARUS)
Tag: New redirect
 
Line 1: Line 1:
{{stub}}
#Redirect[[ICARUS]]
 
[[Category:File_Types]]
[[File:IcarusLogoSOF2.jpg|300px|thumb|right|ICARUS logo|ICARUS logo, as seen in the Soldier of Fortune II SDK]]
 
'''ICARUS''' is a proprietary scripting language/format used by [[Raven Software]] in their titles which use the Quake 3 engine. The first game to use this was Star Trek Voyager: Elite Forces. [[Jedi Outcast]], Soldier of Fortune II, and [[Jedi Academy]] also used this scripting language. ICARUS is compiled via IBIZE.exe, which is included in the SDK. A user-friendly interface for ICARUS scripting is present in the form of [[BehavED]].
 
===Trivia===
[[Rich Whitehouse]] is noted for mentioning that "ICARUS would be the hardest thing to reverse engineer out of the game. [[GHOUL 2]] would probably be a lot easier, however."
[[Category:Needs Expansion]]

Latest revision as of 09:37, 5 May 2020

Redirect to: