User contributions for Tonic
5 November 2021
- 11:0911:09, 5 November 2021 diff hist +1,209 .npc adding a list of classes
- 10:4710:47, 5 November 2021 diff hist +25 N Modder create with redirect current Tag: New redirect
- 10:3910:39, 5 November 2021 diff hist +174 Weapons modding
- 10:3710:37, 5 November 2021 diff hist +924 N Weapons Created page with "This is a list of weapons found in Jedi Outcast and Jedi Academy. === Melee weapons === * Fists * Stun baton * Lightsaber === Guns === {| class="wikitabl..."
- 10:0810:08, 5 November 2021 diff hist +31 m Vehicle No edit summary
- 10:0510:05, 5 November 2021 diff hist +30 m .shader No edit summary
- 10:0210:02, 5 November 2021 diff hist +621 .shader No edit summary
- 09:4309:43, 5 November 2021 diff hist +17 N Effect Redirected page to .efx current Tag: New redirect
- 09:4209:42, 5 November 2021 diff hist +419 Model No edit summary
- 09:2209:22, 5 November 2021 diff hist +11 m Filesystem →3D models
- 09:2109:21, 5 November 2021 diff hist +623 Modification →Types of modding: adding some depth here
- 09:0409:04, 5 November 2021 diff hist +25 N Modding Redirected page to Modification current Tag: New redirect
4 November 2021
- 17:2617:26, 4 November 2021 diff hist +20 m Entity No edit summary
- 17:2617:26, 4 November 2021 diff hist +121 Map No edit summary current
- 17:2417:24, 4 November 2021 diff hist +31 m Entity No edit summary
- 17:2317:23, 4 November 2021 diff hist +122 m Entity No edit summary
- 17:1917:19, 4 November 2021 diff hist +23 N Radiant Redirected page to GtkRadiant current Tag: New redirect
- 17:1817:18, 4 November 2021 diff hist +1,114 N Entity Created page with "An '''entity''' refers to anything that the player can interact with in an Id Tech 3 map. Weapons, items, NPCs, doors and switches are all types of entities. The stat..."
- 16:5116:51, 4 November 2021 diff hist +371 ICARUS expanding a bit
- 16:3416:34, 4 November 2021 diff hist +285 N Weapons.dat Created page with "'''weapons.dat''' is a text file which contains definitions for weapons and ammo. It is found in the ext_data directory of the game's filesystem. The properties of..." current
- 16:2516:25, 4 November 2021 diff hist +62 Vehicle No edit summary
- 16:2316:23, 4 November 2021 diff hist +4,786 .veh No edit summary current
- 16:1516:15, 4 November 2021 diff hist +147 .rof No edit summary
- 16:1016:10, 4 November 2021 diff hist +905 N .rof new
3 November 2021
- 18:3318:33, 3 November 2021 diff hist +37 m Filesystem →File types
- 18:2818:28, 3 November 2021 diff hist +10 m Filesystem →models
- 18:2718:27, 3 November 2021 diff hist +12 m Filesystem →3D models
- 18:0218:02, 3 November 2021 diff hist +23 N GTKRadiant Redirected page to GtkRadiant current Tag: New redirect
- 17:5917:59, 3 November 2021 diff hist +85 Filesystem No edit summary
- 17:5517:55, 3 November 2021 diff hist +17 N Npcs.cfg Redirected page to .npc current Tag: New redirect
- 17:5417:54, 3 November 2021 diff hist +100 m Filesystem →Directory structure
- 17:5217:52, 3 November 2021 diff hist +123 Filesystem →File types
- 17:4917:49, 3 November 2021 diff hist +163 .efx expanding
- 17:4517:45, 3 November 2021 diff hist +17 N ROFF Redirected page to .rof current Tag: New redirect
- 17:4517:45, 3 November 2021 diff hist 0 m Filesystem →scripts
- 17:4417:44, 3 November 2021 diff hist +14 Filesystem →File types
- 17:4417:44, 3 November 2021 diff hist +20 N Shader Redirected page to .shader current Tag: New redirect
- 17:4317:43, 3 November 2021 diff hist +372 N .shader Created page with "'''.shader files''' define '''shaders''', which are an important part of the Id Tech 3 graphics system. Shaders are text scripts which can be edited with a text editor. Th..."
- 17:3217:32, 3 November 2021 diff hist +136 N .efx Created page with "'''.efx files''' are text files which define particle effects. For example: explosions, smoke, sparks, flames. Category: File Types"
- 17:1917:19, 3 November 2021 diff hist +409 N .bsp Created page with "'''.bsp files''' are the playable map files for JKA and JKO. They are Quake 3 (Id Tech 3) format. BSP stands for "[https://en.wikipedia.org/wiki/Binary_space_part..."
- 17:1217:12, 3 November 2021 diff hist +80 N .veh Created page with "'''.veh''' files contain definitions for vehicles. Category: File Types"
- 17:1117:11, 3 November 2021 diff hist +19 N Icarus Redirected page to ICARUS current Tag: New redirect
- 15:0015:00, 3 November 2021 diff hist +342 N .png Created page with "'''PNG''' stands for '''Portable Network Graphics'''. It is a graphics format supported by JKA for creating textures with transparency. See [https://en.wikipedia.org/..." current
- 14:5314:53, 3 November 2021 diff hist +233 N .wav Created page with "'''WAV''' is an audio format, used for in-game sound effects. The Id Tech 3 engine only supports WAV files that are 22kHz, 16-bit, mono format. See [https://en.wikipedia...."
- 14:4814:48, 3 November 2021 diff hist +203 N .mp3 Created page with "'''MP3''' is an audio format used for music and sound effects in JKA and JKO. The games support stereo MP3s. See [https://en.wikipedia.org/wiki/MP3 Wikipedia's articl..."
- 14:4214:42, 3 November 2021 diff hist +356 Filesystem Creating a list of file types
- 14:3214:32, 3 November 2021 diff hist +252 Filesystem →Directory structure
- 14:2314:23, 3 November 2021 diff hist +159 Filesystem →Directory structure
- 14:2014:20, 3 November 2021 diff hist +979 Filesystem more
- 14:0214:02, 3 November 2021 diff hist +918 Filesystem adding detail