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[[Category:Gametypes]] | [[Category:Gametypes]] | ||
Also known as Death Match or FFA, this is the most commonly played gametype in [[JKA]] and [[JK2]]. The objective is to defeat your enemies to score points. A player is awarded a point each time he kills a player. [[The game]] ends when time runs out or when someone reaches the score limit, however either of these limits can be disabled. The winner is the player with the most points when [[the game]] ends. | Also known as '''Death Match''' or '''FFA''', this is the most commonly played gametype in [[JKA]] and [[JK2]]. The objective is to defeat your enemies to score points. A player is awarded a point each time he kills a player. [[The game]] ends when time runs out or when someone reaches the score limit, however either of these limits can be disabled. The winner is the player with the most points when [[the game]] ends. | ||
=="Free" Play== | =="Free" Play== |
Revision as of 21:03, 3 March 2013
Also known as Death Match or FFA, this is the most commonly played gametype in JKA and JK2. The objective is to defeat your enemies to score points. A player is awarded a point each time he kills a player. The game ends when time runs out or when someone reaches the score limit, however either of these limits can be disabled. The winner is the player with the most points when the game ends.
"Free" Play
Most servers tend to disable the victory conditions and use this as a non-competitive mode to hang out, duel and chat, often enforcing a no-laming rule.
Related Cvars
- g_gametype 0 - Sets the server to FFA mode.
- timelimit - Sets the round time limit.
- fraglimit - Sets the number of kills needed to end the round.
Related Commands
- ammap 0 - followed by a map name can be used to change to FFA by Japlus server admins