Siege: Difference between revisions

From Jedi Knight Wiki | JKHub
(Fixed up a bit, and formatted the classes section)
(added commands and cvars)
Line 1: Line 1:
[[Category:Gametypes]]
[[Category:Gametypes]]
Siege is a [[G gametype|gameplay type]] where there are two teams; Offense and Defense. The objective is straightforward, the offense team attacks certain targets to reach the main goal before time runs out, while the defense team must stop them until the clock runs out.
Siege is a [[G gametype|gameplay type]] in [[Jedi Academy]] where there are two teams; Offense and Defense. The objective is straightforward, the offense team attacks certain targets to reach the main goal before time runs out, while the defense team must stop them until the clock runs out.


==Classes==
==Classes==
Line 10: Line 10:
* Medic
* Medic
Classes are unlocked as the round progresses.
Classes are unlocked as the round progresses.
==Related Cvars==
*[[g_gametype]] 7 - sets the gametype to Siege.
==Related Commands==
* [[ammap]] 7 - followed by a [[Map|map]] name can be used to change to Siege by [[Japlus]] [[Server Admin|server admins]]

Revision as of 22:21, 2 March 2013

Siege is a gameplay type in Jedi Academy where there are two teams; Offense and Defense. The objective is straightforward, the offense team attacks certain targets to reach the main goal before time runs out, while the defense team must stop them until the clock runs out.

Classes

Each player can choose from a list of classes, depending on their team:

  • Jedi
  • Sith
  • Demolition
  • Sniper
  • Medic

Classes are unlocked as the round progresses.

Related Cvars

Related Commands