DFA: Difference between revisions

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(Removed Lunge, Re-worded some bits for clarity, added butterfly.)
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A DFA, or "Death From Above" (not to be confused with a [[kata]]) is a special move initiated with a certain combination of keys. These are often spammed by beginners who don't know how to combat effectively, or by people looking for a cheap kill. When used effectively, they are a formidable force in saber combat.
A DFA, or "Death From Above" (not to be confused with a [[Kata|Katas]] or [[Lunge|Lunges]]) is a special move initiated by pressing forward, jump and attack at once. They tend to restrict the player's movement, making them open to attacks, but do a large amount of damage.


== List of DFAs ==
== Red DFA ==
=== Yellow DFA ===
Generally when referring to "DFA" with no further description, this is the move being referred to. The player leaps forward striking the ground with his saber dealing very high damage, usually enough to instantly kill a player.
In [[singleplayer]], there are two versions of this DFA. Both of them share similar keystrokes: when using Yellow stance, hold jump and press Attack while moving forward. This results in a
 
=== Red DFA ===
The execution varies between [[JK2]] and [[JKA]].
This varies between JK2 and JKA. In JK2 MP, keep a chain going and then press jump during a transition. In JKA, this became a bit more complicated, but the premise is that you press jump and attack at the same time, instead of using a chained attack. JK2 SP follows roughly the same guidelines as JKA. This results in a large forward lunge which is capable of killing a player in one hit.
===JKA===
=== Blue DFA ===
In [[JKA]], the move is done with the usual jump+forward+attack [[combo]]
While crouched and moving forward, press attack one time. This results in an uppercut move.
===JK2===
In JK2 [[MP]], the move is done by pressing jump during a combo. JK2 [[SP]] follows roughly the same guidelines as JKA. This results in a large forward lunge which is capable of killing a player in one hit.
 
== Yellow DFA ==
Also known as YDFA, the player leaps upwards into the air in a flip, and attacks below him. This attack is notable due to the server remaining active (still dealing attack dammage) whilst it is being held still at the end of the attack. This quirk can be used to deal large amounts of [[damage]] via [[Exploit|exploits]].
 
In [[singleplayer]], there are two versions of this DFA.
== Staff and Dual Butterfly ==
With [[staff]] or [[dual]], the same combo causes the player to begin a multiple hit combo in which they travel forwards spinning around. There is a limited amount of control over which direction the player moves in, by turning with the mouse, but the direction is locked for parts of the move.

Revision as of 15:26, 21 February 2013

A DFA, or "Death From Above" (not to be confused with a Katas or Lunges) is a special move initiated by pressing forward, jump and attack at once. They tend to restrict the player's movement, making them open to attacks, but do a large amount of damage.

Red DFA

Generally when referring to "DFA" with no further description, this is the move being referred to. The player leaps forward striking the ground with his saber dealing very high damage, usually enough to instantly kill a player.

The execution varies between JK2 and JKA.

JKA

In JKA, the move is done with the usual jump+forward+attack combo

JK2

In JK2 MP, the move is done by pressing jump during a combo. JK2 SP follows roughly the same guidelines as JKA. This results in a large forward lunge which is capable of killing a player in one hit.

Yellow DFA

Also known as YDFA, the player leaps upwards into the air in a flip, and attacks below him. This attack is notable due to the server remaining active (still dealing attack dammage) whilst it is being held still at the end of the attack. This quirk can be used to deal large amounts of damage via exploits.

In singleplayer, there are two versions of this DFA.

Staff and Dual Butterfly

With staff or dual, the same combo causes the player to begin a multiple hit combo in which they travel forwards spinning around. There is a limited amount of control over which direction the player moves in, by turning with the mouse, but the direction is locked for parts of the move.